(NOTE: 100+ tons to LDO is for full reuse, with full expendability Mass to LDO is likely way higher).
This is the V1.0 design.
Some Tips: Depending on ascent efficeny, payload mass, generally booster should have ~20% (22 maybe to be safe) before stage sep. ship can deorbit from a 300 x 300 km orbit and land with %11 fuel remaining (the 11% is pre-deorbit and landing to be clear).
CONTROLS:
Ship Fueling docking port umbilical extender is extended by default, Action group 6 and click the + at the bottom left when spawned in, and select SLIDER 1 and slide it up to retract, SLIDER 2 is to control booster AeroBrakes (recommend to have them tucked during ascent to avoid horrible drag). and Action group 7 for Stage 2 engine protection shell covers.
V2.0 will feature mass reductions, Potential Tank stretching and more! and maybe a crew version in the future if this gets alot of downloads. have fun!
GENERAL INFO
- Created On: Windows
- Game Version: 1.2.212.0
- Price: $985,825k
- Number of Parts: 207
- Dimensions: 122 m x 21 m x 21 m
PERFORMANCE
- Total Delta V: 7.9km/s
- Total Thrust: 88.5MN
- Engines: 59
- Wet Mass: 4.08E+6kg
- Dry Mass: 7.97E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 53 | 2.6km/s | 79.5MN | 1.5m | 4.08E+6kg |
2 | 6 | 5.3km/s | 9.0MN | 6.0m | 1.24E+6kg |