I was trying to solve a listing problem at high altitudes. It'll bob left and right and I don't know why.
Anyway, this plane is interesting because the pitch doesn't work the way you'd expect. I don't know what is causing it yet. I assume it's aerodynamics and NOT a bug.
Basically, if you pitch up, the flaps will be the correct direction, but you'll slowly pitch down instead!
Anyway, let me know if you have any thoughts about aerodynamic wobble at high altitude/speed (25-30km, 300-400m/s). Or the interesting pitch effect :D
7 Comments
- Log in to leave a comment
-
1,341 CaveatEmperor
Nice! Thanks for the suggestions!
Btw, can we change thrust to yaw on engines? I looked in the hidden properties and couldn't find a way to do it.
-
Maybe it's the landing gear blocking aerodynamics to the wings because its displacing the air away from it, and pitching it down decreases the area of the wing, pitching the plane upward, as for the wobble, that's simple, you dont have large enough vertical stabilizers, fixable by increasing size or you can do like the b-2 bomber and get two spaced out engines set up to change thrust to yaw
-
-
-
1,341 CaveatEmperor
You tried it? It's so weird lol.
I took a wee break, but maybe I'll try and figure it out now.
-
Perhaps a collection of "unexpected" aerodynamic effects would be fun for people to solve?
I like thinking up mission or tutorial examples. And giving someone a prebuilt craft to debug might be fun. Or is that just me? lol