Vizzy/funky trees mixed code for walking, feel free to take a look at it and ask me any questions you have!
Pitch to walk forwards or backwards, roll to turn. I recommend using the slider for pitch as its top speed is 2m/s. I don't recommend going above 3x time warp as it stops being grippy+it can mess up the walk timing.
Known bugs:
I run this on ultra physics at 30fps, I have done 60 fps and for some reason whenever there is an upset (walking over a significant/sudden grade change) it has the possibility of messing up the walk cycle slightly, changing it from an alternating pattern to a "rowing" motion. Not sure why that happens either but it's probably the vizzy running differently/rotator interactions at a higher fps.
For some reason it has a tendency to drift to the left, it showed up in some version but I cannot figure out for the life of me why it does that.
Doesn’t work too well on low gravity planets like Luna, it tends to slide and bounce a lot.
Based off the Minecraft procedural spider video 3 lol
So cute :)