This might be the my most complex original creation that I finished quickly (rather painstakingly) in three days - A cargo, wide body twin-jet with all droonaut accessible interiors which turned out to be a sort a Boeing 767 with Airbus flight control surfaces. I made it look scale like while keeping the parts count relatively low at just about 260 parts for mobile users like myself.
Complete with Flaps and Spoilers on the wing and working 4 wheel boggie wheel that retracts sideways. Be patient on the controls as it flies just like a real big Jetliner - that is its pretty slow to respond on pilot input!
Feel free to improve it as you like.
HOW TO FLY:
SLIDER 1 + DOWN = Flaps Extend
SLIDER 4 + DOWN = Open Lavatory door
*The main landing gear, side cargo door and spoilers are activated with AG, just spawn the craft on the runway and don't touch anything (on builder mode)
AG CARGO DOOR = Open/Close
AG WING SPOILERS = retracted/press to deploy
AG Cockpit Door = activated open/press to close
AG Main Landing Gear = press normal Landing Gear to retract/extend.
*Ground steering with nose landing gear is also bad, I can't seem to solve it with anything.
*Flight tested in RTSS System (Hyper patch)
GENERAL INFO
- Successors 3 craft(s)
- Created On: Android
- Game Version: 0.9.905.1
- Price: $43,089k
- Number of Parts: 260
- Dimensions: 16 m x 48 m x 52 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 600N
- Engines: 4
- Wet Mass: 89,890kg
- Dry Mass: -68,755kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 2 | 0m/s | 0N | 0s | 89,890kg |
I love how it's both fictional /and/ and replica