When I first started vizzy, I discovered that the more complicated a program gets, the less accurate the wait block gets. I got to a point where I would use "Wait 1 Second" and it would take 3 seconds. This is a simple custom instruction that does the same thing as a wait block, but makes it uch more accurate. All you have to do is find the "Wait _ seconds" block in the custom instructions tab, and use it like a normal wait block.
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600 Kleesmilie
The execution speed of programs in vizzy seems to depend first on the number of threads and second on the frame-rate.
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11.4k Chtite451SR2
found the same issue, thats actually why some vizzy on perseverance (not released yet dont go looking yet) starts after launch XD
i might implement this in its vizzy and see if it works ;)
@Kleesmilie That is the problem that I was having with wait blocks. They are not accurate to what they should do, and I can not just use a lower number than I need to even it out because the framerate is different on different devices. This program is to fix that problem by using the in game clock which always stays consistent.