The previous versions had 90% accuracy (just displaying 1 number and 0s, now it's 2 numbers and 0s as you can see in the image)
New texture for the screens and now with an engine to explore higher values
AG 1 - ON/OFF
Activate Stage 1 and throttle the engine, remember to lock direction
GENERAL INFO
- Predecessor: 7 segments display revision
- Created On: Windows
- Game Version: 0.6.9.2
- Price: $1,025k
- Number of Parts: 42
- Dimensions: 1 m x 1 m x 2 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 50kN
- Engines: 1
- Wet Mass: 131kg
- Dry Mass: 126kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 0m/s | 50kN | 0s | 131kg |
7 Comments
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79 NikNak
@pedro16797 Okay I KNOW those were all actual words but I didn't understand diddly squat
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Dev Pedro
@AndrewGarrison this is why I asked Nathan to let use use the inputcontroller, piston and rotator currentValue as inputs, so I can bind all the segments to one component and just edit one of them for range and input type
Also would love the possibility of using the attributes as range delimiters and min/max output values
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Dev AndrewGarrison
That is really clever. Took us a bit to figure out what you were doing. Nice work!
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Dev Pedro
@AtlantikWall45 I can make a bigger one if you want, you can make it yourself zooming into each digit and changing a number in each piston
Ad 3 zeros to the range value and you'll have km altitude, you need to check the hidden properties to see those settings
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2,076 AtlantikWall45
Yeh its great forplanes but not for rockets.because it wworks in medium speeds at atmosphere only.when i get out of the atmosphere and the craft approaches the max numbers,it will reset to 0.
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@NikNak what?