GENERAL INFO
- Created On: Windows
- Game Version: 1.3.116.0
- Price: $396,375k
- Number of Parts: 746
- Dimensions: 105 m x 49 m x 57 m
PERFORMANCE
- Total Delta V: 22.6km/s
- Total Thrust: 98.5MN
- Engines: 28
- Wet Mass: 2.8E+8kg
- Dry Mass: 2.78E+8kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 241m/s | 94.2MN | 17.4m | 2.8E+8kg |
3 | 0 | 0m/s | 0N | 0s | 2.28E+6kg |
5 | 0 | 0m/s | 0N | 0s | 2.28E+6kg |
6 | 1 | 4.9km/s | 1.4MN | 3.9m | 89,546kg |
7 | 1 | 17.5km/s | 242kN | 34.5m | 38,467kg |
Comments
1 Upvote
Log in in to upvote this post.
@fastplanesforjunofun Yeah, he does make pretty good videos, just checked out the one you linked. Also, I subscribed :)
@Luc3s i just found this guy who makes some pretty good videos. he only has 70 subs though: https://www.youtube.com/watch?v=IFBKYmQGOnk. Thats his newest vid
@fastplanesforjunofun If you are on mobile, you can still access planetstudio, but most mobile devices aren’t powerful enough to load in earth. It’s actually very fun to create structures (if it’s not at 2 fps), give it a try!
@Luc3s got it. Thanks!
@fastplanesforjunofun I didn’t create it, I edited one by Deepfriedfrenchtoast, I think it was him. If you are on pc, you open planet studio and open the planet or system you want to edit. To create structures, it’s more complicated.
@Luc3s you created a rss world. How do I do that?
@Luc3s I’ll check it out
@fastplanesforjunofun new video! I think it is my best so far!
@Luc3s Nice!
@fastplanesforjunofun Hoppie! https://www.simplerockets.com/c/JtKg6Z/StarHopper
@fastplanesforjunofun Its out!
@Luc3s Sounds good!
@fastplanesforjunofun nice. I will release it by tomorrow, I just need to finish the ship’s landing burn sequence. But also, I made it so that it launches with deepfriedfrenchtoast’s boca chica launch site, which are objects in the world. I moved the arms open more in planet studio, and I intended my booster to move to the position between them. But, didn’t work. I actually use only logic on the aerodynamic guidance, and I tried using logic on the final hovering to the arms but the game doesn’t run the code I wrote for it! And my dad is really experienced with coding and the advanced math, like calculus, and even he couldn’t understand the way the game’s vector system works. Anyway, I think I will try again once I return, but I don’t really have any other ideas. I will leave the logic bit for the hovering in the vizzy editor, just so anyone can try and understand what I did, and how to improve it. But I am still proud of what I did, and the logic programming I learned will allow me to make a falcon 9 that can propulsively land precisely! And here’s a link to the RSS system with boca chica that I edited to have the brazilian alcantara launch site, as well as the better arms on the tower, https://www.simplerockets.com/PlanetarySystems/View/eF705Q/Earth-With-Alcantara-Launch-Site
@Luc3s I found this one where it goes back to the launch site. It doesn't land in the arms but it actually lands https://www.simplerockets.com/c/BYFQ68/XZ-Starship-Booster-Auto-Landing
@Luc3s I think you could go ahead and release it and I can download it and try to figure it out as well
@fastplanesforjunofun Bro, I have encountered a crippling problem. I cannot figure out the way the game calculates coordinates and vectors. I had an idea of how to get the booster into the arms, but now it is not possible with my knowledge. So far, it can guide itself to crash around the launch site, but I reeally wanted it to be caught. Unfortunately, not possible. Do you think I should release it anyway?
@Luc3s great video!
@fastplanesforjunofun New Video! https://youtu.be/uTCZtIvSAq4?si=UJP8tPHKLAckLhAa
@Luc3s yeah
@fastplanesforjunofun Me too! I think it would be around the same time as flight 4, so it will be reallyyyy early for me.
@Luc3s Cool! I’m waking early for possible launch on Sunday!!!
@fastplanesforjunofun yo I made Ship 30, and I think it turned out amazing. Especially the texture on the fuel tanks. It matches so well with the surrounding details. One of my hest craft. Still working on the super heavy booster, I have figured out how to do a semi-accurate boostback burn in vizzy :)
@fastplanesforjunofun I haven’t felt this excited for a rocket launch ever.
@fastplanesforjunofun they are, I don’t think they could drop that goal with all the testing and modifications done to the booster. But I know I will be watching the moment the livestream starts :)
@Luc3s LETS GO!!! Hopefully they still aim for booster catch