83 downloads
Auto Credit Based on codedixo's Real Scale BFR w/ working flaps

With a kickstage that can burn for around 23 seconds, this rocket has a strong resemblance to the real life rocket, that includes detachable 2nd stage battteries. No logo as I'm lazy and same reason as to why theres no launch tower. Make your own.

Note: The second stage uses a very powerful engine and wont take long to burn out. For some reason this game won't let you go below 50% fuel consumption.

If you hav any complaints or suggestions that you for some reason cant do yourself feel free to leave a comment.

GENERAL INFO

PERFORMANCE

  • Total Delta V: 8.6km/s
  • Total Thrust: 420kN
  • Engines: 11
  • Wet Mass: 20,430kg
  • Dry Mass: 17kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 9 4.7km/s 270kN 2.8m 20,310kg
3 1 2.1km/s 125kN 56s 5,012kg
7 1 1.8km/s 25kN 23s 440kg

1 Comment

  • Log in to leave a comment
  • Profile image

    Awesome! Keep it simple. You know a lot of us like it that way better. I just recently found out we can go under 50% and over 250% on fuel consumption values!

    If you have a text editor that list lines (if not, get notepad++) use it to open:
    C:\Users\%USERNAME%\AppData\LocalLow\Jundroo\SimpleRockets 2\UserData\CraftDesigns\Electron to scale w/ kickstage.xml (%USERNAME% is your Windows user)

    (Copy the file somewhere else as backup in case you feel insure about messing up).

    Edit the following values:
    @Line 43 |<Engine fuelConsumptionScale="0.12" />
    Second stage engine will now provide 30 kN of Thrust, just as the first stage engine does. You may also need to use the tinker panel the mass of the Mage one so it doesn't hurt your TWR.
    (Line 148 if you wished to edit the second stage).
    (Lines 248, 254, 260, 266, 272, 278, 284, 290, 296 If you wished to edit the first stage - just note it uses factors instead of percentages).

    Save file and reload the craft in SR2.

    +1 6.1 years ago

2 Upvotes

Log in in to upvote this post.