This is just a little craft showcasing the landing legs of the upcoming quantum booster (used for the poenix Cargo ferry)

I did work on these for quite sometime in order for them to work and look like the real ones (inspired from new glenn obviously) Please upvote and leave a comment!!

Instructions:
Slider 2 to 100% and activate the AG to close em just deactivate the ag and close slider 2

GENERAL INFO

  • Created On: Android
  • Game Version: 1.3.204.1
  • Price: $152,594k
  • Number of Parts: 372
  • Dimensions: 19 m x 24 m x 24 m

PERFORMANCE

  • Total Delta V: 2.4km/s
  • Total Thrust: 14.8MN
  • Engines: 7
  • Wet Mass: 1.52E+5kg
  • Dry Mass: 72,212kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 7 2.4km/s 14.8MN 17s 1.52E+5kg

Comments

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    BTW this is Mobile friendly (there's just a few detail struts and since it's all times 6 it just stacks up but it's not rlly laggy)

    Pinned 27 days ago
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    @AstrumY, okay, thanks!

    25 days ago
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    @OrionTechnologies Wdym? The slider always starts at 0% and if you press show advanced settings or whatever you can set the Static potion for the hinges and rotators which is the position They will go to once their respective AG is set to false(if show advanced settings is on you can set the AG in the input tab which is the only way to get hinges to work via AGs and not sliders. Side note you'll have to tab on for ages until you reach the AG section

    25 days ago
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    @AstrumY, when you deactivate the AG, how do the hinges reverse? I can’t figure it out, and how do the Sliders start in the right position.

    25 days ago
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    @NSCA thanks! i just looked at the official new glenn renders on the new glenn website and that design wouldve been simpler and wouldve looked better

    26 days ago
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    240 NSCA

    that looks pretty realistic! good job

    26 days ago
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    @OrionTechnologies Sounds Awesome!

    26 days ago
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    We’re going to use slide rail legs and grid fins on Eagle 5.

    26 days ago
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    Ya, okay, maybe don’t do grid fins then. Oh, and the difference between F9 and Terran R landing legs is that the F9 has a telescoping strut and Terran R has a one piece strut that just uses gravity to slide down.

    26 days ago
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    @OrionTechnologies i just realized the booster alone (without fins yet) has 375 PARTS!! and generally i like to have my crafts mobile firendly and together with the phoenix its 500 parts+ sooo grid fins would add 150+ parts

    26 days ago
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    @OrionTechnologies but I Google it and they are basically falcon 9 landing legs

    27 days ago
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    @AstrumY, no, slide rails are the Terran R ones.

    27 days ago
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    @OrionTechnologies Ooohh slide rails are the ones in the new glenn renders right? I thought of using those but its pretty difficult maybe I'll use them in a future version!!

    27 days ago
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    @OrionTechnologies well I made grid fins before and they aren't really that hard but u don't think they fit new glenns style alot

    27 days ago
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    For Eagle 5, I’ll use grid fins and slide-rail landing legs.

    27 days ago
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    @AstrumY, grid fins seem more efficient. But, they are harder to make. Depends on how up time you got on your hands :)

    27 days ago
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    @OrionTechnologies what would you suggest

    27 days ago
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    @OrionTechnologies probably guide fins cuz then i got a rip off of new glenn and i can ust design a new glenn upper stage and call it a day but i plann on using this for various upper stage as sort of Universal booster

    27 days ago
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    @AstrumY, okay. Are you gonna use grid fins or guide fins(New Glenn’s method) for atmospheric attitude control?

    27 days ago
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    @AstrumY, ya, and just to rub it in, Starship went from Star-hopper to TWO booster catches and three ship landings in less than five years.

    27 days ago
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    @OrionTechnologies OH they're just small f9 legs though but maybe I'll use em for a future updated upper stage (I don't like stock landing gear as it just looks bad in most cases)

    27 days ago
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    @OrionTechnologies OH yeah I played around with that for AGES but at the end I just set all of them to floppy except the one that's holding the actual leg with sort of just pulls and retracts the support structure thingy of the leg and it worked so...

    27 days ago
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    @OrionTechnologies I never looked into these

    27 days ago
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    @OrionTechnologies Yeah you're right blue origin is just Horrible at this point like if you're rocket took 20 YEARS to develop at least have it complete its full mission goal

    27 days ago
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    Also how’d you get the hinges and rotators to deploy without the legs but without Vizzy?

    27 days ago
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