Novo V2 Crewed Super Lift with Launch Pad
I think you know everything about Novo V2 Super Lift. I just mounted a crewed capsule I've used before in Novo V1.2.
It can carry 3 astronauts to orbit and dock with space station. It has two sets of parachutes. Drogue parachute and main parachutes. As parachutes can be used by AG's they can be reused
I think it may look simple in pics but it's not. I made 3 parts differently. Launch pad, capsule, V2 Super Lift. It's really hard and time taking process. I main problem in this is STAGING. I have taken most of the time for that. If there are any problems with staging let me know about them in comments
Activation Groups
- AG-1 : Launch escape system
- AG-2 : Use it after ag-1/ drogue parachute
- AG-3 : Use it after AG-2/ Main parachute
- AG-5 : Launch Pad lights
- AG-7 : Becon lights on crew module
- AG-8 : Landing Legs
- AG-9 : Solar Panels
- AG-10 : RCS
Sliders
- Nothing LOL!
Cameras
- There are many of them to remember, lol. But you can enjoy those angles. You can get close and ultra wide view with auto target at rocket.
Credits
- Logo made by SNSA
If There Are Any Problem Or Suggestions With Craft Then Let Me Know About Them In Comments 😄
Hope you like the craft
GENERAL INFO
- Predecessor: Novo V2 Super Lift
- Created On: Android
- Game Version: 0.9.404.0
- Price: $84,154k
- Number of Parts: 544
- Dimensions: 105 m x 25 m x 277 m
PERFORMANCE
- Total Delta V: 7.2km/s
- Total Thrust: 17.0MN
- Engines: 35
- Wet Mass: 1.56E+7kg
- Dry Mass: 6.85E+6kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
2 | 16 | 3.0km/s | 14.0MN | 2.1m | 3.9E+5kg |
5 | 4 | 3.8km/s | 606kN | 4.2m | 75,928kg |
8 | 1 | 375m/s | 209kN | 16s | 9,354kg |
12 | 4 | 49m/s | 1.6MN | 0s | 6,303kg |
23 Comments
- Log in to leave a comment
-
-
4,676 MSCSpaceworks
@Thorne I think I took nearly 7 to 10 days to complete this. The main problem came the staging. I haven't changed engine names, so it became even more burden to check everything was working right. Thanks for finding my work
-
-
-
-
-
-
I would suggest using vizzy as much as possible when you start having problems with the staging system. A few simple commands in vizzy can make the design and build easier in any case, especially with a complex system like this. Everyone applauds you for making such a powerful rocket with all of those functional activation groups. It is a real achievement in my opinion.
-
-
-
-
-
-
-
4,811 TweedleAerospace
@MSCSpaceworks hey it finally didn’t credit back to Novo V1.2
-
4,676 MSCSpaceworks
@MirazAerospace It's pretty good thrust. I may not reach your 136.6MN thrust by using Novo series, so I've to do another series. Really, I think you're good at thrust
-
4,676 MSCSpaceworks
@Ishaanpal I made fuel tank like a square then enlarged it. I made same for that tower but thin & height. If you exclude the rocket, you can see the structure of launch pad. It's simple than you think and Thank You 😊
-
-
8,429 General98Ishaan
@MSCSpaceworks Hey, friend could you please tell how you made launch Pad.
-
582 MirazAerospace
Nice rocket but i think no one has broken the amount of thrust generated by my rocket(im not self promoting).But your rocket looks fabulous😃.[Edit] Sorry i didnt know that there was a lot of rockets there which were capable of generating more thrust than my rocket😅
-
-
If there any problems or suggestions with craft, let me know about them here