Jet trainer bult to help me familiarize myself with the building system and flight controls for SR2.
Action Group 1: Raise/lower landing gear
Action Group 2: Flaps down/up
GENERAL INFO
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 0.6.9.2
- Price: $14,562k
- Number of Parts: 105
- Dimensions: 6 m x 16 m x 19 m
PERFORMANCE
- Total Delta V: 15.9km/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 14,271kg
- Dry Mass: 8,567kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 15.9km/s | 389kN | 7.8m | 14,271kg |
9 Comments
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357 Sofa
@weebabyseamus Yeah, seems to have fixed the poor yaw control too. Slowing the deflection speed on the elevators seems to keep the thing from stalling too, but still results in a loss of control, so nerfing to 5 degrees is prolly best. Much obliged!
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Dev weebabyseamus
@Sofa yeah, somehow the joints got fixed recently. Not too sure what did it or who, but it do :)
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357 Sofa
@weebabyseamus Ah, I was wondering why it wouldn't taxi. Originally I was having trouble with the landing gear suddenly convulsing after reaching a certain speed on the runway, hence the stability modifiers.
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Dev weebabyseamus
I love this thing so much, I had to try and see if it flew better without those blasted stability modifiers(also plagues the wasp 2.0), which it does! Without them, it has a more snappy roll, can taxi on the runway, and pitches more aggressively. I had to nerf the elevator angle to 5 degrees because it was stalling out on hard inputs . Fixed?
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Its the ravenfield guy I didn't expect to see you here