Inspired by Sflanker and Bluetwinkies, I wrote this script for Bluetwinkies' display.
binary "sprites" are stored as A=1 and F=0. this was done because numerical values seem to lose their "numerical value" when stored in a list and retrieved.
also the sprites keep being written because of the list bug. should only need to set this once when bug fixed.
in theory, I think this could work for any grid size if adjusted properly.
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