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Inspired by Sflanker and Bluetwinkies, I wrote this script for Bluetwinkies' display.

binary "sprites" are stored as A=1 and F=0. this was done because numerical values seem to lose their "numerical value" when stored in a list and retrieved.

also the sprites keep being written because of the list bug. should only need to set this once when bug fixed.

in theory, I think this could work for any grid size if adjusted properly.

GENERAL INFO

  • Created On: Android
  • Game Version: 0.9.404.0
  • Price: $565k
  • Number of Parts: 66
  • Dimensions: 2 m x 2 m x 2 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 2,257kg
  • Dry Mass: 1,205kg

STAGES

Stage Engines Delta V Thrust Burn Mass

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