Auto Credit Based on InTheHorizonRocketLabs's Stoke Space

I downloaded @InTheHorizonRocketLabs ‘s Nova blueprint and decided to spice it up.

I have made changes to:

I added the word “STOKE” to both stages, but i cant do the logo its hard

Booster landing legs

AG Names, i made them more intuitive and easier to understand

Mass, thrust, engine looks, etc

I changed the second stage engines up a lot, but basically, i made them look more aerospike-y like in the video and also changed them to be hydrolox (yes, i read the wiki)

I didn’t really change up thefirst stage engines much, i kept them methalox and just edited them a bit to fit the booster mass better

I also added cameras

I changed the second stage landing legs to be 3x radial instead of 4

And some other thing i cant remember lmao

GENERAL INFO

  • Predecessor: Stoke Space
  • Created On: iOS
  • Game Version: 1.3.114.0
  • Price: $2,610,900k
  • Number of Parts: 222
  • Dimensions: 38 m x 8 m x 8 m

PERFORMANCE

  • Total Delta V: 81.8km/s
  • Total Thrust: 12.8MN
  • Engines: 56
  • Wet Mass: 2.64E+5kg
  • Dry Mass: 41,137kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 7 41.1km/s 10.2MN 1.6m 2.64E+5kg
3 48 40.7km/s 2.6MN 2.12hours 54,825kg

2 Comments

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    758 Fyrem0th

    Oh also the SL engines (the invisible ones clipped into the second stage engines) run on methalox but the second stage is hydrolox so just go into hidden properties on all of the SL (Mage 1) engines, go to “engine” and change the fuel type from LOX/CH4 to LOX/LH2 on any five of the SL engines in a row, that’ll fix it

    3 months ago
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    758 Fyrem0th

    Note: soo uhhhh basically i added one of the booster landing legs to AG8 and forgot to add the other three cause symmetry broke, so just make sure all 4 booster legs are set to AG8 and ur good to go :)

    +1 3 months ago

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