Based on Pedro's FunkyTree input craft that retains a TWR depending on the throttle;
https://www.simplerockets.com/c/VQpzsG/How-does-this-work
This one is improved;
Adjusts TWR when pitching (makes it the same throughout pitch, as long as it is achievable)
Adjusted the maths so you can fine tune the TWR depending on throttle. Essentially;
Throttle 0% = TWR of 0,
Throttle 50% = TWR of 1,
Throttle of 100% = TWR of 2,
however, the percentages near to 50% will only change TWR by a small amount, eg 40% throttle will not give 0.8 TWR, but 0.99 TWR.
The exact formula is;
TWR = (2*Throttle-1)³+1
It also displays the minimum pitch required for the vertical component of the TWR to be 1 (using Vizzy).
Look at me @pedro16797, I am the capitan now.
GENERAL INFO
- Predecessor: How does this work?
- Created On: Windows
- Game Version: 0.9.601.0
- Price: $612k
- Number of Parts: 3
- Dimensions: 7 m x 2 m x 2 m
PERFORMANCE
- Total Delta V: 5.2km/s
- Total Thrust: 226kN
- Engines: 1
- Wet Mass: 9,844kg
- Dry Mass: 1,031kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 5.2km/s | 226kN | 89s | 9,844kg |