827 downloads

Okay...
I said I was still working on this, I've actually hanged a bit more than I intended to. I'll try to mention everything, but I can't promise I remember it all.

Let's see:
I added RCS thrusters to the payload, so you no longer need to timewarp to keep the vehice orientated after SECO-1. Of course, you CAN still use timewarp, I like not to. But I also just like doing everything in real-time (except waiting for the sun to rise). The vehicle still starts counting down from T-1:01 immediately after spawning in. I may change this to an action group so I don't have to release the manual version separately.
I added ion thrusters connected to the launch pad to kind of masquerade as a "water-based" sound suppression system. They're not ideal, but they generate extremey low thrust, and relatively low heat, so they work for the moment. It would be nice to have fuel drain valves or something so a genuine water-based system would be possible (why do we have water as an option in the tanks otherwise?). For now, it works.
Probably the most visible change is: I fixed the umbilical connecting the Electron to the launch tower. I wasn't at all happy with it previously, if you watch a Rocket Lab launch livestream or even just look at pictures of an Electron launch, you can see the cord is actually flexible. I can't really replicate that in the game, as I'm sure you're aware if you've built anything, but I did what I could (with hinges and differently sized fuel tanks).
Other than that, nothing much has changed. Oh: NEW SCREENSHOTS! I used the same series for the previous uploads, so I decided I should take some different ones. Also, the rocket IS leaning to the side in the pictures. It's just an unfortunate side effect of adding the flexible tube, the rocket will correct itself during flight. It still makes orbit, as well.

GENERAL INFO

  • Successors 1 craft(s)
  • Created On: Windows
  • Game Version: 0.9.404.0
  • Price: $3,927k
  • Number of Parts: 161
  • Dimensions: 18 m x 12 m x 12 m

PERFORMANCE

  • Total Delta V: 2.5km/s
  • Total Thrust: 341kN
  • Engines: 15
  • Wet Mass: 2.56E+5kg
  • Dry Mass: 12,755kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 13 403m/s 306kN 11.92days 2.56E+5kg
3 1 2.1km/s 35kN 68s 1,703kg
7 1 0m/s 20N 0s 253kg

3 Comments

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    @Cleptrophese hmmmmmm. Okay no prob.

    3.8 years ago
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    @Ishaanpal Alright, you're the second person to ask about a Neutron rocket. I'll see what I can do, but my previous rockets are all based on real launch vehicles, so I can't really promise anything...

    3.8 years ago
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    MAN, YOUR ROCKET IS COOL! BUT CAN YOU MAKE NEUTRON ROCKET?

    3.8 years ago

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