fuel all stages percentage includes volume of dumped stage until dumped stage is out of range, This causes 'while fuel Stage > 0' to misbehave on 2nd stage. Also causes 'while fuel AllStages > 0' to not end when fuel of all stages = 0. (see comments in included Vizzy program)
GENERAL INFO
- Successors 2 craft(s)
- Created On: Windows
- Game Version: 0.8.401.0
- Price: $1,075k
- Number of Parts: 9
- Dimensions: 12 m x 2 m x 2 m
PERFORMANCE
- Total Delta V: 4.0km/s
- Total Thrust: 204kN
- Engines: 2
- Wet Mass: 10,383kg
- Dry Mass: 2,733kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 1.9km/s | 156kN | 89s | 10,383kg |
3 | 1 | 2.1km/s | 48kN | 1.8m | 3,616kg |
2 Comments
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@Jaime731
You can pick any rocket engine (for instance Pixie) and change the part properties:
Bell nozzle
50% size
liquid fuel (kerolox tank)
gas generator I
chamber pressure 7.5 MPa
50% throat size
120% nozzle length
Updated version of the rocket (same 2nd stage engine), improved Vizzy code - requires Simplerockets 2 beta):
https://www.simplerockets.com/c/yAfQxN/Vizzy-circular-orbit-demo