simple testing and early implementation of my terrain mapper, capable of a grid of any meter resolultion between points, and any grid of N×2.
ag1-4 are unused leftover from testing.
ag5 starts, will scan and automatically switch to ag6, which prepares the map and switches to ag7, which just loops and repeats displaying the map
Takes about 50 seconds to scan a 40×40 grid (on mobile)
not commented at all, have fun
there is also secondary code in the chip keeping the scanner blocks oriented north and east controlling a rotator. wait until scanner is aligned before running scan
bare minimum to copy to another craft would be to adjust ags to variables and ag5 to like on part activated true or something like so, and the rotator and 3 blocks named center, right, and front, and the main and secondary code. can probably put those into the blocks to reduce part count on scanner assembly
GENERAL INFO
- Successors 1 craft(s)
- Created On: Android
- Game Version: 0.9.404.0
- Price: $853k
- Number of Parts: 22
- Dimensions: 5 m x 11 m x 11 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 8,313kg
- Dry Mass: 1,991kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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