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Newton's method can be used to solve difficult burn equations for deltaV (e.g. ideal launch burns). This implements Newton's method in vizzy with error handling and convergence testing. It also includes an example of how to use it to solve the equation x^2 - 2 = 0 for x = sqrt(2). Yes I know there is a way to do that in vizzy already. I needed something that was easy to check.

GENERAL INFO

  • Created On: Android
  • Game Version: 0.9.906.0
  • Price: $67k
  • Number of Parts: 18
  • Dimensions: 4 m x 4 m x 1 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 105kg
  • Dry Mass: 105kg

STAGES

Stage Engines Delta V Thrust Burn Mass

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