Auto Credit Based on RocketScienceCo's Bravo 10 V8

Bravo 10 V8

Bravo 10 V8 is Rocket Science Co's launch vehicle. It has undergone several designs and technical improvements in order to become the most advanced partially reusable launch vehicle. We were able to test the envelope of what a reusable rocket can accomplish thanks to technological advancements and the expertise of iSpace Inc.

Specifications

Payload Capacity: 50,000 kg to GEO (36,000km x 36,000km).
Fairing Size: 6.5m x 30m
Thrust: 42,469 kN

Unmatched Reliability

We were able to compute Bravo 10 V8 one of the most reliable rockets ever designed and constructed due to improved technology and iSpace's cooperation, and as well as a direct reference to prior rockets (Bravo 10 V7 1.1 and Beta Block 4).
Thousands of computer simulations
Advanced technology
Redundancies Systems.

Reusable Rocket

As part of the Bravo series, all Bravo rockets have been designed to be able to land back on land and then be reused for yet another mission in the future. This technology enables Rocket Science Co to save money on production and testing.

Credits

Vizzy, Landing Legs and Grid Fins made by @iSpace Inc.

Contact Us

If you have some questions or would like to request something, you can send us an email by using this email address rocket.science.incorporated@gmail.com, you can also contact us via Twitter DM’s and lastly, you can also find us on Discord. Each email is to receive a response within 6 hours to 48 hours. We are always open to any suggestions or for any rocket troubleshooting.

GENERAL INFO

  • Predecessor: Bravo 10 V8
  • Created On: iOS
  • Game Version: 0.9.802.0
  • Price: $206,945k
  • Number of Parts: 323
  • Dimensions: 187 m x 13 m x 13 m

PERFORMANCE

  • Total Delta V: 105.8km/s
  • Total Thrust: 117.1MN
  • Engines: 16
  • Wet Mass: 2.29E+6kg
  • Dry Mass: -401,121kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 9 6.8km/s 34.9MN 2.9m 2.29E+6kg
3 6 14m/s 74.6MN 0s 4.17E+5kg
4 1 98.9km/s 7.6MN 10.2m 4.17E+5kg

20 Comments

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    Feel Free to Provide Any Feedback. If any troubleshooting is needed please contact us via, email, discord or Twitter DM.

    Pinned 3.1 years ago
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    @RocketScienceCo I can also measure the payload to LEO. Also I noticed the fairing is really big.

    3.1 years ago
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    @RocketScienceCo Alright. I’ll begin making an auto program then.

    3.1 years ago
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    @HorizonsTechnologies. Great! The draft version of V9 should be ready by tomorrow, same time (of this comment’s publishment)

    3.1 years ago
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    @RocketScienceCo Alright. I could maybe add details and work on a fully automated program. I’ve been wanted to do one

    3.1 years ago
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    @HorizonsTechnologies, I think I’ve cracked the formula. Bravo 10 V9 will feature almost no Tinkering Panel (excluding engine size and grid fins). If you’d like to be part of Bravo 10 V8’s development please reach out.

    +1 3.1 years ago
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    @HorizonsTechnologies, I’ll take that into consideration

    3.1 years ago
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    @RocketScienceCo Change the fuels, tune it where you get a sweet spot for TWR, then boom.

    3.1 years ago
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    @HorizonsTechnologies, then it would be too heavy. I’m listing all of the ideas you’re giving me, so those ideas might make it to Bravo 10 V9.

    3.1 years ago
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    @RocketScienceCo Lower the power of the engines then

    3.1 years ago
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    @HorizonsTechnologies, the engines are already full flow - even the second stage. Different fuels will require me to make the fuel tank bigger.

    3.1 years ago
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    @RocketScienceCo Use fullflowstage or something. Different fuels? I mean it isn't realistic weight if the first stage can do a translunar injection.

    3.1 years ago
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    @HorizonsTechnologies, that is what I did with Bravo 10 V8. Plus V9 should be out within 2 or 3 months, with an even more realistic weight.

    3.1 years ago
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    Stop tinkering, kiddo.

    3.1 years ago
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    @RocketScienceCo It was already realistic without tinker. If different engines do not work, use different fuels!

    3.1 years ago
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    @RocketScienceCo That's when you try using different engine cycles, or mess around with the nozzle throat size.

    3.1 years ago
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    @AR3SZX, that change was very early on in the Bravo series program. I especially tried to make the weight Bravo 10 V8 be realistic. However, the engines couldn’t compensate for the additional weight, so I believe that is how close I will be able to get the weight right.

    3.1 years ago
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    @AR3SZX who you tellin

    3.1 years ago
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    3,640 Reyzx

    wow dude,that's a lots of tinker panel uses

    3.1 years ago
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    Geo in game is 8900KM

    +1 3.1 years ago

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