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Bravo ICBM is an ICBM that is designed and tested by SimpleEngineering Aerospace (SEA), The currect version of this ICBM is Mk3, and has been developing since Mk1, It is capable of delivering Nuclear Warheads and Thermonuclear Warheads. Addtionaly Bravo is a multipurpose rocket and is capable of delivering other things such as sattelites, but Bravo is commonly used as an ICBM. Hope you all enjoy :)

GENERAL INFO

  • Successors 1 craft(s)
  • Created On: Android
  • Game Version: 0.8.201.0
  • Price: $43,232k
  • Number of Parts: 79
  • Dimensions: 44 m x 14 m x 14 m

PERFORMANCE

  • Total Delta V: 7.4km/s
  • Total Thrust: 25.2MN
  • Engines: 10
  • Wet Mass: 8.98E+5kg
  • Dry Mass: 70,014kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 5 3.6km/s 18.0MN 70s 2.35E+5kg
2 1 2.8km/s 914kN 80s 43,687kg
4 4 1.0km/s 6.3MN 1s 10,043kg

8 Comments

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    @TopSecret2 Charlie ICBM (Vapour-C ICBM) is now out! The Luna 9 will be released soon.

    5.0 years ago
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    @TopSecret2 I'm using Samsung Galaxy Tab,
    also, the Luna 9 and Sea Dragon is almost finished!

    5.0 years ago
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    @SimpleEngineering I suppose for mobile it depends on the device. My iPad can only handle 300-400 parts before really slowing down but my iPhone 8 can handle twice as much, hence I use the iPad to make vehicles and the iPhone to test flight some complicated ones. But it’s all in making a rocket as simple yet detailed as possible.

    5.0 years ago
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    @TopSecret2 I'm actually considering making the Saturn MLV series, but I always feared that my game will crash (because I'm using mobile)

    5.0 years ago
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    @SimpleEngineering oh cool, the Saturn series of rockets have some really insane contenders for making in this game like the Saturn V-4X(U).That one is nuts.

    5.0 years ago
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    @TopSecret2 Also, I'm currently working on other rockets while also fixing this!
    Upcoming rockets:
    - Molniya: Luna 9
    - Saturn C-8: Nova
    - ICBM Bravo Fix
    - ICBM Charlie
    - Sea Dragon

    5.0 years ago
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    @TopSecret2 Thanks! Much appreciated!
    Explanation of the issues:
    - Rings: Those are RCS rings, I was trying to make the warhead more stable,
    but it didn't work out quite as well as expected
    - Drag: Yeah... I initially wanted to make multiple warheads at once and deploy them
    one by one before re-entry, but I felt as if that was overcomplicating it, so I
    had to stick with having only one warhead
    Upcoming Fixes:
    - Removing the Rings
    - Reducing Drag

    5.0 years ago
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    2 problems with this:

    1. The ring of things on the top are grouped to something which makes it impossible to add any new payload (it’s a closed source design)

    2. Because of said grouping, the warhead experiences far more drag than it should because those parts “magically” floating in the air cause a lot of drag.

    Nonwithstanding that issue, That launching mechanism is awesome! Plus a stock launch pad like that is seriously impressive. Nicely done on those bits.

    5.0 years ago

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