I was trying to make an artificial gravity module rotate but this doesn't work. I know they're implementing a motor in near future, but just for curiosity, does anyone know if is possible to make "ball bearings" with the wheels?
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Dev Pedro
@Opise227 Nah, now we have the motors and this idea could have worked if you set part collisions to always in the tank and all the wheels
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102 Cephalobyte
The closest thing we can have is setting two/three joints in the same position but 90* of difference and attaching a part to the last joint so it can freely move
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yeah I guess that works too