The previous craft has a bug, that is why it is very very slow.
If a fuselage (or fuel tank maybe) has its fuel type set to "battery", it has constant mass depending on the size of the fuselage, so the bigger the fuselage, the heavier it is, not relative to the % of Joules you set.
So, all the fuselages are set that way, that is why it is heavy and cant barely move.
Here's the fixed version.
--ORIGINAL DESCRIPTION--
The ST-Rescue vessel is a fully electric vessel designed for Search and Rescue purposes.
Mainly for rescueing astronauts at sea.
AG2-Indoor Lights
AG3-Search Light
Slider 1 to adjust and rotate search light
AG9 for solar panels (charging)
And the touchscreen monitors for other purposes such as Radar, Control etc.
Crew of 5:
Captain
Medic and Rescuers
Monitor Crew
took me a long time to complete this from its predecessor...
So, seems like a legit succesor to me...
Enjoy Sailing!
GENERAL INFO
- Predecessor: ST Basic Ship
- Successors 3 craft(s) +14 bonus
- Created On: Windows
- Game Version: 0.9.508.0
- Price: $31,615k
- Number of Parts: 176
- Dimensions: 11 m x 11 m x 32 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 2kN
- Engines: 5
- Wet Mass: 46,515kg
- Dry Mass: 28,612kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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6 Comments
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288 PSsyalperdna
@Markimono oh, maybe the stabilizer..
i havent tested this on low or high physics.
maybe try medium physics -
@AndrePlaysSP yeah I’m launching a mission to retrieve a lander and I thought that this would be perfect but it flips when you turn the engine on or if you just stay idle
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It's good, but is good with high physics, because the ship do turns when you have low physics, is really unstable in medium, but in high is perfect, i know you can't do anything with low, all boat who i download do turns in low physics, but if is possible upgrade in medium, thanks is beautiful