this is the first, and maybe only, version of a stall detecting plane that i've made. Stall detection will also be introduced in the next versions of my Fighter series (Fighter-1.1, etc)
it takes off at 100m/s
system will ony activate once the plane is 30m above ground level (AGL)
stall alarm is at 100m/s or less
stall warning is between 100m/s and 150m/s
low speed is between 150m/s and 200m/s
you can customize these speeds in the edit progame thing
feel free to save the programe and use it on other aircraft
GENERAL INFO
- Successors 2 craft(s)
- Created On: Windows
- Game Version: 0.9.508.0
- Price: $11,091k
- Number of Parts: 28
- Dimensions: 6 m x 9 m x 18 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 300N
- Engines: 2
- Wet Mass: 12,291kg
- Dry Mass: 6,699kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 0m/s | 0N | 0s | 12,291kg |
3 Comments
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1,907 Jlyx1512
You can deactivate the system using AG 3
And you can change the AG as well -
1,907 Jlyx1512
Don't attack me for using the default airplane
the system is in the program
2 Upvotes
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You must input the program while cockpit is set to primary, NOT THE ASTRONAUT