Released version from this video:
https://youtu.be/qqYt6fUFtiQ?si=Ip2HacYfiknRkHP_
It can do automatic launch to orbit and catch program on the booster. I have some problems with the ship reentry so it only has the landing script. I recommend manually aiming it with a target block using AG 3. It has improved accuracy and much more realistic plume sizes compared to the video. The chopsticks has its own controls, you can switch to it and check activation groups. Do not retract the pushers when landing rails are extended.
Can carry up to 200 tons to Low Droo Orbit. Can extend to 280 tons if you want a much more inaccurate booster landing by changing the stage separation to fuel rather than velocity. Check SSWaitBoosterMeco in the SSOrbiter script and change the wait until block to the wait until fuel < 0.15. If the booster is a bit inaccurate, in the SSBooster script, change the LandingAerodynamicOffset and exponent, check the comments if you want to read. I recommend activatin AG8 (Landing) when horizontal velocity is almost zero.
Docking port is at size 100% and is placed at the connection where the Quick Disconnect Arm is attached. I recommend setting physics to high for this. Most of the program is documented and explained in the craft. It usually starts with the “SS” name.
GENERAL INFO
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 1.3.116.0
- Price: $756,308k
- Number of Parts: 3170
- Dimensions: 146 m x 87 m x 123 m
PERFORMANCE
- Total Delta V: 141m/s
- Total Thrust: 69.1MN
- Engines: 90
- Wet Mass: 1.57E+7kg
- Dry Mass: 1.3E+7kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
2 | 6 | 141m/s | 15.5MN | 2.3m | 1.57E+7kg |
REQUIRED MODS
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Simple Hole
by Aram
Version 1.1 (12/28/2022 2:47:01 PM)
View Mod Page -
Procedural Pipes
by Insanity
Version 0.3 (2/4/2023 2:22:07 PM)
View Mod Page
13 Comments
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105 Sky1sBloo
Hmm, it seems to not continue the booster script after separation. It's so weird, it seems to only work if you switch really really fast.
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139 Bluestaf
the ship does everything normally as well its just the booster cant do a normal boostback for more than a second before it wants to flip the other way
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139 Bluestaf
for some reason instead of doing the boostback burn the booster wants to go to orbit instead
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1,370 SpaceLAerospace
@Sky1sBloo also, when it attempts to catch for me, the chopsticks close very late so the grid fins get stuck in the middle of the chopsticks.
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1,370 SpaceLAerospace
Can you update this craft please? Simple holes is now in the game pretty much now.
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Could you please do one without mods there’s like no other starship super heavy catch in this game right now besides yours
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Pls let it work also for mobile