It can go to LDO, trap a satelite, and deorbit it all while protecting it from reentry. It is a fully reusable system that costs 2.5M to buy. It leaves no space junk behind. This is meant to reduce the amount of satelites in orbit to prevent space debris.

Built 2023

BE CAREFUL WITH YOUR DELTA V

This will get you to LDO with little fuel left, enough to deorbit.

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.9.509.0
  • Price: $2,491k
  • Number of Parts: 37
  • Dimensions: 19 m x 3 m x 3 m

PERFORMANCE

  • Total Delta V: 6.1km/s
  • Total Thrust: 455kN
  • Engines: 2
  • Wet Mass: 19,685kg
  • Dry Mass: 4,391kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 2.7km/s 321kN 1.8m 19,685kg
3 1 3.5km/s 135kN 77s 5,049kg

11 Comments

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    @Freeskyaerospace true

    3.6 years ago
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    @Thesaturnaerospace they do look similar

    3.6 years ago
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    my pre-saturn aerospace "starships" be like:

    3.6 years ago
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    then me purposely leaving stages in orbit just so i have something to worry abou

    3.8 years ago
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    @Freeskyaerospace no problem :)

    3.8 years ago
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    @EngineerGaming ok, I would usually separate once I am out of the atmosphere, I like to play with the throttle. But ok. Thanks!

    3.8 years ago
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    @Freeskyaerospace no time warp. High pshyics. İ believe the parachutes for recovery cause the drag. İ suggest you to do some offsetting

    3.8 years ago
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    @EngineerGaming did you have time warp on? Did you have physics high? Because that didn't happen to me...

    3.8 years ago
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    @Freeskyaerospace yes i did everything and a as a experienced RSS player when you close the engines the velocity goes to zero şn matter of seconds while the first stage is in the last parts of atmo

    3.8 years ago
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    @EngineerGaming really? That hasn't really happened to me... what is the problem? Did you remember to lock heading?

    3.8 years ago
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    Everything is cool but first stage has a bit of a drag problem

    3.8 years ago

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