27 downloads
Auto Credit Based on GoldenShadowGS's Hover and Return to Home

I’ve been tinkering with this hovering craft... it needed more Droonauts so I added a few external ones. I’m trying to stage the Droonauts eject individually, much like The Drooling Bomber, but cant seem to make it work. Could someone look at the code on this to perhaps tell me what I’m doing wrong? Does my few lines of code need to be somewhere ekse in the main code? My bit of code is on the right of the main code.
Many thanks!

GENERAL INFO

  • Predecessor: Hover and Return to Home
  • Created On: iOS
  • Game Version: 0.9.404.0
  • Price: $31,000k
  • Number of Parts: 33
  • Dimensions: 7 m x 4 m x 4 m

PERFORMANCE

  • Total Delta V: 2.1km/s
  • Total Thrust: 112kN
  • Engines: 6
  • Wet Mass: 6,050kg
  • Dry Mass: 2,576kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 2.1km/s 110kN 76s 6,050kg

4 Comments

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    4,265 kittman

    @JSO18
    Yup, yup, yup! It’s now working like I intended. Many thanks!

    4.4 years ago
  • Profile image
    3,679 JSO18

    @kittman
    Here is a fixed craft:
    https://www.simplerockets.com/c/Dz6TpH/Vizzy-help

    +1 4.4 years ago
  • Profile image
    3,679 JSO18

    Actually I did solve it- spent too much time focusing on the code- your problem is the interstages are bound to group 6 so when you activate it they detach- just make them not group 6, and make a random beacon light or something like that group 6 so you can still activate group 6 if that makes sense

    4.4 years ago
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    3,679 JSO18

    I’m not the best at vizzy but I’ll try and see what’s going on

    4.4 years ago

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