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An tiny rocket (takes a 7kg cubesat to low orbit) showcasing a general script for highly efficient launches. It handles staging, a smooth gravity turn, throttle control to reduce excessive drag losses, maintaining heading for minimum inclination, and raising the periapsis into a circular orbit, as well as telling the player what it is currently doing. It is expected to work for most well balanced rockets; a few parameters are highlighted and explained in the code to allow additional tweaking for maximum performance.

This updated version will work better for rockets with a wider range of TWR profiles. It also calculates exact burn times and takes into account how much the apoapsis drifts while circularising in order to get the most circular orbit possible. Final eccentricity is typically <0.01.

This example rocket can achieve an orbit of ~85km. To achieve this it is required, as well as using the included script to handle the launch, to overthrottle both engines to 120% for as long as possible, and to manually eject fairings at ~60km ASL.

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.0.6.0
  • Price: $88k
  • Number of Parts: 17
  • Dimensions: 6 m x 1 m x 1 m

PERFORMANCE

  • Total Delta V: 5.1km/s
  • Total Thrust: 26kN
  • Engines: 2
  • Wet Mass: 1,331kg
  • Dry Mass: 373kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 2.2km/s 22kN 86s 1,331kg
2 1 3.0km/s 4kN 2.4m 295kg

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