Just another helicopter build.
This time it uses Electric Motor for blade rotations.
Controls: activate first stage to activate gyro YAW controls.
Throttle carefully(slowly) to avoid kraken and/or explosions.
Use regular Pitch/Roll/Yaw or lock heading for flight assistance(recomended, gosh we need mause-joystick controls so much!)
Take off on 70-71%.
It can land on autorotation, but it highly depends on your skill.
May be it will motivate you to build something more polished and comfy to control :)
GENERAL INFO
- Created On: Windows
- Game Version: 0.6.7.2
- Price: $3,787k
- Number of Parts: 191
- Dimensions: 7 m x 13 m x 15 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 4,861kg
- Dry Mass: -5,050kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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SPOTLIGHTS
- FoxtrotTheSergal 6.0 years ago
22 Comments
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872 deusalgor
@JustDatGuy one axis rotation compensates another by rotating in different direction.
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278 GhostOfKyiv
How does it not spin? I tried to make one, but it spins out of control
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872 deusalgor
@JoshuaW thanks for your feedback!
1. I tried to rotate whole swash plates with blades, but your suggestion sounds like it can really help.
2. I thought it will help to compensate lift force diffirence on blades. Yes contrary rotation must remove it, but not for every case, cause they are rotating in different plates for obvious reasons. Anyway I'll try it. Thanks for your suggestions in advance. -
100 JoshuaW
Nice work, but two little issues: 1. The pitching and rolling rotators of the plate should be rotated 45 degree, they shouldn't line up with the blades but the connection sticks to the blades. 2. As you make it double inverted blades, you don't need those waving hinges, just make the blades solid and it will be more stable.
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40.7k KellyNyanbinary
@deusalgor ok! (my memory is bad so no guarantee I will tag you)
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872 deusalgor
@mjdfx150529 omg, so realistic xD Please tag me there when you upload it, it will be a real fun to test it out!
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40.7k KellyNyanbinary
@deusalgor nice! I've made a stock electric plane that goes Mach 2.2. It will be uploaded in a few days.
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872 deusalgor
@mjdfx150529, this is why I love SR2 so much right now - it is not modded.
Yes, I used XML editing to deactivate some "legacy" mechanisms and to connect some parts with each other, but engines, blades and fuselage bodies are edited only with ingame designer =)
Thanks for your upvote =) -
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@deusalgor I tried that...