just basic projectile motion calculation, no drag, it will solve for the angle required for any distance of a selected target within range.
something from my physics class that I applied in game and it works like a charm.
dunno, I'll probably apply this to tanks or artilleries once complete
Operation
Select a target
Hit throttle below 50% then when ready
Hit throttle above 50%
Wait some seconds and it will fire automatically or you could simply just hit stage
It's been a while...
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this is very accurate, nice job 👍