Use the throttle to move forward use the left joystick to move left and right its slow but works (no breakes and prone to flipping)
GENERAL INFO
- Successors 1 craft(s)
- Created On: Android
- Game Version: 0.9.205.0
- Price: $486k
- Number of Parts: 103
- Dimensions: 3 m x 3 m x 8 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 19,292kg
- Dry Mass: 2,793kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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17 Comments
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1,666 SpaceChimp1
@RyanRail ok will do. It may take a couple min. As I want to straighten up a part or two. The connections had moved on me so I'm all flustered with it. Hahaha. Upload is coming..
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45 RyanRail
@SpaceChimp1 you're going to have to put a post about it because I need to download it to take a look at it.
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1,666 SpaceChimp1
Okay I'm needing ya to look at the innovations i put on your model you want to remember I'm fairly new at this and still working out alot of the tools and connections. However you can make pretty clear idea of what I'm doing in it.
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1,666 SpaceChimp1
@RyanRail What about hiding it with a large version of a Mono Propellant nozzle. place the engine inside using transitioning tool.
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45 RyanRail
@SpaceChimp1 smoke I bet I could have gotten easy with a small booster the problem is it stands out a bit much
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1,666 SpaceChimp1
I wonder if there is a way to get steam for it? I tried using a trick that they use with engines by tinkering with them and getting a big plume with no force behind it leaving only the exhaust to show only it didnt react with any other surface than the ground. So I guess not unless we made an upsidedown smoke stack. Or a sideways slightly angled down along the side arms might work. I'll be back.
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1,666 SpaceChimp1
I'll get back to the locomotive today. I had been playing around with other projects. Like my iron man ball. And Catapillar. And locomotive.
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45 RyanRail
@SpaceChimp1 I love how you tried, you gave it your best shot and did what you could, and I love it!!! I think simple is more or less the way to go unless things get messy fast, thank you for your feedback Chimp👍👍👍
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1,666 SpaceChimp1
Awe shoot man. Now ya done it. I started doing the arms then made a little tweak on some detailed parts then I realized I'm making what seemed an easy project into an extensive Lego set. It's like it gives me options to build or enhance certain aspects yet still defined enough to tell what and where everything is. Haha I like how I can build on it with definition. So I give it 2 thumbs up for your simple train. NICE.
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45 RyanRail
@SpaceChimp1 tell me how it turns out if it goes well and works id love to see it.
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1,666 SpaceChimp1
Yeah its doable with the rods I think. Just gotta use struts for a disc and then place rotators on them with two arms adjoining with a rotator and maybe I can pull it off.
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1,666 SpaceChimp1
my experience with any tracks or roads have been that they end up being an encumbrance to the subject in play with it. So I guess not. However, i did do some research on different old Victoria trains and started modeling one similar. Oh but it has rockets on the side until I get the arms and wheels worked out. @RyanRail
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45 RyanRail
@SpaceChimp1 I feel like building tracks would limit the fun and use of it. As for the wheels im trying to keep this build 100%vanilla I don't think I can do the coupling rods on the wheels without a mod, but I like your ambition.
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1,666 SpaceChimp1
let's put that bad boy On Some tracks son! I got some chains , tracks and even a locomotive design for the wheels/ arms
@RyanRail okay it's uploaded and it Now Unintentionally goes Boom -