Probably final version of my gun. I just have to figure something out for the command chip being stationary (what I mean is that for now main command chip has to rotate with the gun in order for it to work. That means, that any spacecraft equipped with this gun will be basically uncontrollable) Anyway the gun has 3 mags, 7 rounds each. Loading time is about 0.5s. The targeting system (ag3) will show you how many ships are nearby (anything, that orbits/is on surface of the planet you are currently on). Then you can select one of them (you have a list. To scroll it use ag4). Ag1 to fire. Ag2 is useless, bun necessary. Just don't touch it and everything will be ok. Have fun.
GENERAL INFO
- Predecessor: 150mm gun
- Successors 1 craft(s)
- Created On: Android
- Game Version: 0.9.203.0
- Price: $2,137k
- Number of Parts: 180
- Dimensions: 5 m x 7 m x 10 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 27,154kg
- Dry Mass: 7,157kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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15 Comments
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659 Bartreck
@Blueland @bjbj666 sorry, that you guys had to wait for so long. Of course, feel free to use it.
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962 bjbj666
so amazing. just because many people don't like to upvote for those who only have low points, otherwise this gun should have a high score of upvoting!
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659 Bartreck
@Probreyene Thanks. You're right, program still needs some upgrades. Mainly the targeting system. I want it to use vectors, so your rocket's main command pod doesn't need to be attached to the gun. Also, then the program could hit moving targets. But making program calculating all of this, which will also consider craft's rotation in all 3 axis (I'm thinking about spacecrafts) is hard.
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6,445 Probreyene
I think you can still make the program better but I've never seen this loading system before so good job
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8,625 s5ehfr9
@Bartreck Then maybe I should not disrupt your plan. But of course I can help if you need any. You can also check out my missiles, the first one has a "vector to pitch and heading" conversion.
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659 Bartreck
@s5ehfr9 Sure. That's even something I wanted to do by myself, but... That's a lot of trigonometry. Like. Very.
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8,625 s5ehfr9
Can I write a program for this cannon that makes it consider target lead and fire at moving targets? I mean, can I upload it?
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8,625 s5ehfr9
I always wanted to make a fire control system for a gun, but I can't make canons so great work.
Go to times 20 slow motion and press ag2. You will see angry Mach 3 coming straight for your face…