This craft is cable of moving around 40,000kg to Low Tydos Orbit. That said getting there isn't the easiest and I recommend only trying this if you are able to go to Cylero and are very experienced.

Warning: Ion Engines!

How to Do it!
I would start off with a standert gravity turn, though a tadd steeper seems to work better.

You need to be in orbit with just the first stage.

Second is a Cylero gravity asist. You could do with out but I would reccomend.

Then Wait for peraipsis then burn until you reach Tydos Orbit. once that occurs you have to weight until you get an intercept. You must have the solar panels open and lock your heading to Juno (the Sun)

Once you get an encounter try to get you inclination to 0 and your peraipsis to around 90,000 km

For the capture burn place a node and adjust until your apoapsis is just inside the SOI.

The rest is up to you! Good Luck and have an awesome day!

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.901.0
  • Price: $187,246k
  • Number of Parts: 181
  • Dimensions: 101 m x 12 m x 14 m

PERFORMANCE

  • Total Delta V: 25.0km/s
  • Total Thrust: 33.6MN
  • Engines: 37
  • Wet Mass: 2.46E+6kg
  • Dry Mass: 2.16E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 11 3.8km/s 31.8MN 2.7m 2.46E+6kg
4 1 2.8km/s 1.8MN 5.8m 3.36E+5kg
6 25 18.3km/s 1kN 17.56days 1.24E+5kg

4 Comments

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    1,176 YaMomzBox420

    @GoldenShadowGS Yeah that sounds like the same bug I deal with constantly. Auto-select for the fuel works perfectly for keralox and methalox, but it rarely works with jet fuel, hydrolox, or monoprop. It's worst with the jet engines, since the game doesn't seem to realize that a jet engine needs jet fuel and either leaves it on keralox or chooses some other fuel that also isn't right. One time, I also had a fuel tank auto-select monoprop(when attached to a titan engine) and another fuel tank select hydrolox(when attached to RCS) in the same craft. Usually I just manually select fuel types to avoid all this

    +1 2.7 years ago
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    7,683 Wills123

    @GoldenShadowGS Thank you! I was wondering why the fuel tanks weren't being depleted.

    +1 2.7 years ago
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    It more than likely a game bug. The fuel tanks are set to auto and but it uses the wrong fuel type.

    2.7 years ago
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    There seems to be an issue with un-burned fuel in the boosters cones.

    The black rings above the main fuel tanks are set to Xenon, and disable fuel transfer from the cones to the engines. It is also a problem for the center main engine stage.

    2.7 years ago

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