please feel free to improve on this!
it should say what it is currently doing, it tries to limit its altitude to below 30 meters but it isnt perfect
GENERAL INFO
- Successors 1 craft(s)
- Created On: iOS
- Game Version: 0.8.401.0
- Price: $733k
- Number of Parts: 67
- Dimensions: 2 m x 8 m x 8 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 1,211kg
- Dry Mass: 558kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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7 Comments
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17.7k plane918273645
I tried yours, when I give both of them an interruption, like tilted mid-air mine appears to stay more consistent in altitude as it changes with varying speed. If mine is on a tilt it’s moving faster so the inputs have more of an effect @Gdagyshgfdw
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here this one i made https://www.simplerockets.com/c/5ez18q/Quadcopter-scripted
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bruh you made it soo complicated i made one that goes up stays for 25 seconds then goes back down
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5,769 SelectAKey
really awesome. i still dont quite understand the code. but im starting to see how it all works.
6 Upvotes
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Other than that, I’m impressed... but how long can it handle? In the end I’m hoping to have an intelligent code that could also reduce surface velocity such as drifting and also tilting. Do you think you could help me on that? @Gdagyshgfdw