Crew module with Interior and functioning airlock.
It doesn’t use any AGs or sliders (except RCS), everything is controlled with the screen so there won’t be problems when it docks with a station. Use the camera to quickly access these. Also there will be 6 empty seats, astronauts from other crafts are welcome to visit/stay.
Also the airlock door will automatically close before the other one opens.
GENERAL INFO
- Successors 1 craft(s)
- Created On: iOS
- Game Version: 0.9.704.0
- Price: $13,153k
- Number of Parts: 172
- Dimensions: 10 m x 4 m x 3 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 600N
- Engines: 2
- Wet Mass: 15,882kg
- Dry Mass: 7,598kg
STAGES
| Stage | Engines | Delta V | Thrust | Burn | Mass | 
|---|
10 Comments
- Log in to leave a comment
- 
        
- 
        840 118Industries4.3 years ago@Hannah1212 Is it Ok if I reverse engineer the airlock doors and use the modified version in my next build? You will be credited in the description. 
- 
        
- 
        
- 
        
- 
        7,682 Hannah12124.4 years agoThx! It was pretty fun to build @MasterOfNone @StarbornCelestial1 @Vedhaspace 
- 
        
- 
        
- 
        
25 Upvotes
                      Log in in to upvote this post.
                    
                 
                     
               
               
               
               
               
                   
                   
                  
I just realized I turned off collisions on the airlock doors, so astronauts can walk through them while they’re closed. That was not intended. The doors will work fine with or without collisions, so use them however you want.