A replica of the Eurofighter Typhoon!

Ag2: Smoke Trail

P.S. Thanks to Mod for helping me with the smoke trail!

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.8.402.0
  • Price: $329,282k
  • Number of Parts: 43
  • Dimensions: 2 m x 4 m x 6 m

PERFORMANCE

  • Total Delta V: 33m/s
  • Total Thrust: 0N
  • Engines: 4
  • Wet Mass: 3,052kg
  • Dry Mass: 1,354kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 4 33m/s 0N 8.42years 3,052kg

7 Comments

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    308 ItaJuno

    idk
    i dont have now juno lol

    1.3 years ago
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    @DeboStreams
    peels off face to reveal John Cena Face
    “Are you sure about that?”

    https://upload.wikimedia.org/wikipedia/commons/f/f5/0194EurofighterTyphoon_98%2B03.jpg

    4.9 years ago
  • Profile image
    1,630 DeboStreams

    @TopSecret2 the inlets are just about in the same spot as in real life.

    4.9 years ago
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    @DeboStreams That’s not the issue. The actual inlets you use are directly behind the canards causing occlusion, or inlet blockage of air. If the game were more realistic than it is that would result in a compressor stall, which can likely blow the engines up or cause them to stop. The Typhoon had its inlets below the fuselage beneath the canards to avoid that.

    4.9 years ago
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    1,630 DeboStreams

    Yeah I ran into the same issue. You just gotta pick up speed of about 300 m/s and you should be fine. @TopSecret2

    4.9 years ago
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    Why does pitching the aircraft down make its TWR get much higher? Edit: figured out the culprit: you placed the inlets on the sides (the inlets are supposed to be under the fuselage) which isn’t only a historical issue but when the canards turn, they block them, causing that thrust change issue. I attempted to fix it but could not get the appearance quite right. Not sure what you’re gonna do with this.

    4.9 years ago
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    1,630 DeboStreams

    @Mod

    4.9 years ago

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