This modified version of the stratolaunch can take off and fly on Cylero!
You should use the nav sphere to control
the pitch (keeps flying straight at a 35° to 45° pitch). If the ground is bumpy you'll have a bad time during take off. It can also fly for a very long time.
GENERAL INFO
- Created On: iOS
- Game Version: 0.8.302.0
- Price: $1,218,214k
- Number of Parts: 51
- Dimensions: 23 m x 179 m x 72 m
PERFORMANCE
- Total Delta V: 507m/s
- Total Thrust: 8.1MN
- Engines: 10
- Wet Mass: 7.17E+5kg
- Dry Mass: 4.45E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 10 | 507m/s | 8.1MN | 44s | 7.17E+5kg |
7 Comments
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3,996 ImLordeYaYaYa
Yeah the jet engine have a very low power but they still have enough to keep it flying @MVP13
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@AstronautPlanes, jet engines can’t work in any celestial body with an atmosphere in real life. It has to be a celestial body with sufficient oxygen because jet engines need oxygen for combustion.
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1,993 MVP13
1) Always please:) 2) but have jet engines same very a small traction on Cylero?
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3,996 ImLordeYaYaYa
Rocket engines give the power for the take off then it keeps running on jet engines btw thanks for upvote : ) @MVP13
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@SuperiorForce55 But in the game they work (idk why XwX)