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Auto Credit Based on Jrhartle87's Luna Lander -- Auto Program

Updated!

More reliable surface/collision detection
Added Camera
Lights!
Better paint scheme..still lame though
Warps for boring bits

Currently working on a Droo return program....even though @Rizkyman already beat me to it.

Just wanted to make a Mobile friendly craft that automatically launches, flies to, and lands on Luna. Just initiate the launch sequence by selecting AG 1. From there, it will fly into orbit, circularize the orbit, perform a lunar Injection and establish an orbit around luna once the program detects lunas gravity. The only other step you need to take is once orbit is achieved around luna, activate the landing program (AG 10). Everthing is prompted, so you will know when to activate each program. Enjoy! If theres any problems with the program, or just any advice, let me know in the comments section so I can make the right changes! It's not the most efficient rocket in the world, and the script isnt super complex, but it works.

The craft will detect a collision with Luna during it approach, should that occur. The program will correct the course automatically! Yay for math!

Note: Script was written and optimized for this spacecraft, so it likely wont work with another design....😔😤

GENERAL INFO

  • Predecessor: Luna Lander -- Auto Program
  • Created On: Android
  • Game Version: 0.8.402.0
  • Price: $19,359k
  • Number of Parts: 130
  • Dimensions: 41 m x 7 m x 11 m

PERFORMANCE

  • Total Delta V: 7.3km/s
  • Total Thrust: 12.5MN
  • Engines: 10
  • Wet Mass: 2.62E+5kg
  • Dry Mass: 24,132kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 2 1.3km/s 9.7MN 25s 2.62E+5kg
2 1 1.4km/s 2.1MN 2.2m 2.62E+5kg
4 4 2.7km/s 157kN 3.9m 21,841kg
5 1 2.0km/s 56kN 2.0m 4,969kg

1 Comment

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    93 meat1

    Great rocket! Can’t wait to launch astronauts in it on IOS. Already decided the landing site lol.

    4.8 years ago

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