Lunar Freight Vehicle (LFV) is a lunar landing and takeoff vehicle with the main objective of delivering cargo to bases on the lunar surface. It is capable of carrying up to 6 tons of payload to the lunar surface, and 4 tons to deorbit and orbit again. I didn't think it was necessary to place a docking port to dock at a space station, but if you do, I think placing it at the top would be the best option. So if you want to refuel it, just attach another docking port that is on the back of the vehicle. Happy moon landings :)
GENERAL INFO
- Predecessor: Lunar Freighter Vehicle
- Created On: Windows
- Game Version: 1.3.116.0
- Price: $1,515k
- Number of Parts: 233
- Dimensions: 8 m x 6 m x 6 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 52kN
- Engines: 1
- Wet Mass: 8,868kg
- Dry Mass: 4,507kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|
13 Comments
- Log in to leave a comment
-
2,415 Pigeony
For the doors you can use cargo bays and clamp them to the right size, using a unit circle to find the clamp values necessary
-
240 CFXA
@NellEngineer Your idea is great, yeah, I am actually making a crewed version of this that's why I am using this technique to make things easier to toggle around with, Btw, I made the image not private now, LOL
-
4,715 NellEngineer
@CFXA Yes, it is possible. But the result is even better using only two fuselages and using the clamp slider to adjust the correct door size. I even use this technique when building my airplanes and capsules with interiors. At first, the lander was like this, when I started remastering it. But I changed my mind and used panels to give this visualization of the less smooth structures, as if they were assembled piece by piece instead of the cargo bay that would make the surface smoother. Also, your image is private 😆
-
240 CFXA
yo, I just found out one thing while tinkering and changing few things in this lander, you have used panels like things to make the door right??, I found out that to make that hollow part for the door, I figured out that it can be done even using cargo bays with open angle 0 and no base, we can take 3 cargo bays in the same size and place it on top of each other and overlap it and fine tune the top 2 cargo bays position and rotation to make it look hollow, try that!!, I think using this technique we can not only make doors and hatches also windows
IMAGE -
-
26.9k Zenithspeed
i don't know why but this design is really aesthetically pleasing to me
-
-
-
-
-
-
this design is so smart holy