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I have to test Starship (BFS) reentry and fully adjust the wings, close to final version. 1st stage lands.

As it is I launch from a custom location in the sea, near ecuator and with the black belly of the Starship looking East, thrust to 75%, slider 1 and 2 to -100% and direction lock looking up.

This is a 1:1 replica of the SpaceX Starship (BFR) with working grid fins and reentry wings capable of pushing various tons of cargo into orbit. Some say it can carry a car to Cylero!!.

I took all measurements from the 2018 renders and the thrust from old Elon Musk talks (that's the closest I could get to Raptor thrust).
Ship and crane based in 2017 renders.
Rocket based on 2018 renders.

You should launch this version from water but be careful with default water launch site since it's not ideal to put things into orbit.

AG 1: Grid fin deploy
AG 2: Reentry wings pitch control
AG 3: Cargo door
AG 4: Crane
AG 5: External 1st stage motors
AG 9: Solar
AG 10: RCS (off by default)

Slider 1 controls grid fin angle of deployment (they control pitch and yaw by themselves) and crane extension.

Slider 2 controls reentry wings mode (-100% for launch/land and 100% for reentry) and crane cable extension.

Roll controls crane rotation.

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.6.6.1
  • Price: $196,016k
  • Number of Parts: 404
  • Dimensions: 143 m x 65 m x 248 m

PERFORMANCE

  • Total Delta V: 8.1km/s
  • Total Thrust: 80.2MN
  • Engines: 38
  • Wet Mass: 1.45E+7kg
  • Dry Mass: -44,612,720kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 31 2.3km/s 65.6MN 83s 3.76E+6kg
2 7 5.8km/s 14.6MN 2.9m 1.23E+6kg

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