This is my new pre-production Spaceship adapted to carry passengers.
How to fly it:
BEFORE LAUNCH:
Throttle 100%, after TWR>1 activate AG7.
IN FLIGHT:
After altitude>1000m heading 75, throttle 80%.
After altitude>5000m heading 60.
After altitude>9000m throttle 100%.
After altitude>10000m heading 45.
After apoapsis=100000m eng off, heading 0.
After altitude>80000m throttle 100%.
Stage separation.
After next stage separation and deploy Spaceship, AG3,4,5 on. After that AG4,5 off, AG9 on.
Congratulations!
DEORBIT:
If orbit is 250x250km, lock velocity retrograde and throttle 100%.
After deorbit burn lock heading 90 degrees upward relative to prograde velocity, slider 1 and slider 2 >30%, AG10 on.
After altitude=20000m unlock current heading and move Slider 2 (you will feel the flight).
LANDING:
After altitude=2700m pause the game, lock velocity retrograde, AG3 off, AG4,5 on, Slider 1 0%, Slider 2 100%, throttle 100%.
Continue the game.
After speed<45 m/s AG5 off, slider 2 0%, AG2 on, lock current heading.
After landing AG4 off, lock heading 90 degrees, AG6 on, slider 1 100%.
After that at the same time AG2 off and slider 1 0%.
AG10 off.
Activation Groups:
2 - Landing legs
3 - Vacuum engines
4 - Two sea-level engines
5 - One sea-level engine
6 - 12 small landing legs
7 - Launch pad separators
9 - Solar panels
10 - RCS
GENERAL INFO
- Created On: Windows
- Game Version: 0.9.615.1
- Price: $829,047k
- Number of Parts: 456
- Dimensions: 157 m x 36 m x 36 m
PERFORMANCE
- Total Delta V: 18.8km/s
- Total Thrust: 332.8MN
- Engines: 44
- Wet Mass: 1.34E+7kg
- Dry Mass: 4.63E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 24 | 2.7km/s | 199.1MN | 1.8m | 1.34E+7kg |
2 | 6 | 3.5km/s | 45.8MN | 2.3m | 3.25E+6kg |
4 | 6 | 12.5km/s | 24.2MN | 82s | 7.03E+5kg |
Full version/Cargo spacecraft/Tanker is coming soon!