1,454 downloads

Just a missile
Just launch and enjoy
Emmm...Won't you remember to put a target in the air?
(video here https://b23.tv/dW2649Y )

GENERAL INFO

  • Created On: Android
  • Game Version: 0.9.802.0
  • Price: $374k
  • Number of Parts: 23
  • Dimensions: 6 m x 1 m x 1 m

PERFORMANCE

  • Total Delta V: 10.8km/s
  • Total Thrust: 46kN
  • Engines: 1
  • Wet Mass: 223kg
  • Dry Mass: -25,644kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 10.8km/s 46kN 18.7m 223kg

22 Comments

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    I can't see the program is just a void, when the craft of being launched missiles doesn't chase targets well.

    +1 2.2 years ago
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    @FlashZ oohh yes thank you, you don't know how much i hate the ingame PID because of this exact problem it is not suitable for missiles.
    I'm currently trying to make my own PID which enables missiles mounted on aircraft and independent missiles like yours.
    Will stay in touch with the email.

    +1 2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace 2643467090@qq.com is my email address

    2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace This function allows me to calculate the amount of change in the angular velocity of the target relative to the missile, and the result will changes as the missile rotates so I can control the missile by control pitch and yall.
    (I don't usually use function "heading'' as it can't control the craft accurately because it depends on the game's built-in PID control which is not suitable for every craft )

    +1 2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace This also confused me a long time 😂. This function will convert the victor based on the planet to a victor based on the craft, which makes it easier to control the craft

    2.3 years ago
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    Ok here is the problem click here
    Take a look at this too click here

    Can you see the pictures?

    2.3 years ago
  • Profile image

    @FlashZ ok i will take a picture and explain what i mean and compare it to your program so you can understand what i mean.

    2.3 years ago
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    @FlashZ 2643467090@qq.com
    what is that?
    How can i reach you with that?

    2.3 years ago
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    @FlashZ the program doesn't stop, it introduces errors because i switched from the craft running the program to another craft and yes inside 10km physics range .
    By "localize" i mean this vizzy function block This Example click here

    2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace Can you send me a screenshot of your vizzy and describe the function you want so I can see what's wrong ?

    2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace You can reach me by 2643467090@qq.com as I don't use this website very often. I'm glad to help if you have further questions.

    2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace You mean the program stopped when you switched control ? ( maybe this is because the physical distance is not long enough )
    And these vectors do not change depending on whether you are controlling the vehicle or not.
    What do you mean by "localize" ?
    (I'm Chinese and I'm not fluent in English .😭)

    2.3 years ago
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    @FlashZ thank for replying.
    I have been meaning to ask how can you localize a vector?
    For example:-
    (Velocity,Position,TargetVelocity and target position) how do you localize these four parameters exactly meaning how can you set them to work on a craft that is not in your control everytime i switch to another craft the program messes up because i don't know how to localize vectors yet.

    2.3 years ago
  • Profile image
    135 FlashZ

    @Mimew Just like the missile in Simple Planes 😂

    2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace Thanks! I'm not smart , I just spent a lot of time on this ( like several weeks😂)

    2.3 years ago
  • Profile image
    135 FlashZ

    @TritonAerospace By using vizzy and seting the physical distance longer, then the missile will launch and chase you automatically.

    2.3 years ago
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    6,757 JamesV4

    Oh my, the best and the most persistent homing missile, i really like how it just wont ever give up till it blow your craft up

    +1 2.4 years ago
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    How do you activate other craft out of your control to chase you?

    +2 2.7 years ago
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    I'm super jealous, this is my vizzy wet dream coming true dude how smart do you have to be to make a perfect not a single miss guidance code, you have been probably coding all your live master coder.
    salute 👏👏👏

    +1 2.7 years ago
  • Profile image
    135 FlashZ

    @Staticalliam7 https://b23.tv/R91D1Wz videos here

    +2 2.9 years ago
  • Profile image
    135 FlashZ

    @Staticalliam7 I used it to hit another missile,and it turned out successful XD

    +1 2.9 years ago
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    3,539 vghfr

    I'm confused about what happened in photo 3 and how it happened

    +4 2.9 years ago

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