I changed the # of engines beacause of what i observed with what ppl thought it should look like. I also made the aerodynamic control flaps better.
GENERAL INFO
- Created On: Android
- Game Version: 0.9.614.0
- Price: $15,695k
- Number of Parts: 58
- Dimensions: 39 m x 8 m x 7 m
PERFORMANCE
- Total Delta V: 8.2km/s
- Total Thrust: 4.1MN
- Engines: 5
- Wet Mass: 2.36E+5kg
- Dry Mass: 22,889kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 4 | 2.7km/s | 3.6MN | 1.8m | 2.36E+5kg |
3 | 1 | 5.6km/s | 446kN | 4.5m | 53,985kg |
12 Comments
- Log in to leave a comment
-
-
450 SpaceXplained
@Tweedle_Aerospace Yeah, that's good! Tbh, I am so excited to find out more about the Neutron as it's launch date gets closer so that we can all make better models of it!
-
-
4,796 TweedleAerospace
@SpaceXplained thanks! Luckily the craft was small enough compared to the Red Falcon that the RCS actually worked!
-
450 SpaceXplained
@SpaceXplained For now I am just going to keep them on because they make a ton of logical sense to me.
-
450 SpaceXplained
@Tweedle_Aerospace Yeah that's true. I still imagine that they would want some way to aerodynamically guide the rocket to the landing ship that they proposed other than just relying on small RCS thrusters. Btw, u got some cool builds!
-
4,796 TweedleAerospace
@SpaceXplained the round shape of the body could produce enough lift if far enough tilted though.
-
4,796 TweedleAerospace
@SpaceXplained I hope they have some kind of fins. Although I did manage to land it without them on my craft (see last post). It was hard because it took a lot longer for the lift to make any kind of significant changes in velocity so most of the landing is controlled by the final burn.
-
-
450 SpaceXplained
@Tweedle_Aerospace yeah, ik. I just figured that it would make sense for a controlled reentry, so I added it.
-
Nice