Default set to 10 resolution, you can change this in the mfd and its called “maximum”
Anyway this is a demo i setup to show the use of a 3d world inside an mfd
This version doesnt have node support (its on my latest ver.) and only has support for lines currently
Seems to run better on mobile.
GENERAL INFO
- Successors 1 craft(s)
- Created On: iOS
- Game Version: 0.9.614.0
- Price: $1,617k
- Number of Parts: 181
- Dimensions: 2 m x 4 m x 4 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 5,828kg
- Dry Mass: 3,954kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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Comments
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@plane918273645 i was thinking of putting this in a code as and have it avoid anything higher then a limit i have on it.kinda like a GPS
@WestSpaceAgency sure its fine i guess, also this has nothing to do with missile guiding so idk what you mean by that lol
yo mind if i like just steal this for a plane? and try and make it into a missile guidance system?
Lmao, interesting reaction to an outdated craft lol @Caat2
Holy sheet
Thanks @plane918273645
Yup that’s fine @Subnerdica
Yo this is dope, is it ok if I steal it (with credit to you) for my fighter
epic!
ok, now make simpleplanes 2 on that screen
awesome!
@plane918273645 Vizzy is quite confusing to me! I'm too used to Java and C++.
@plane918273645 Thanks! I didn't think you'll reply!
Nice 👍🙂
@grogames sounds Great! if you want to learn the basics of making a simple map here is an example craft
Love it! I'll try to make something like that too!
Make a 4 dimensional if you can.
Incredible job
Big brain @ILoveSpaceALot
Oh my god, this is so amazing. HOW?!
Chill
Wow
Ey thanks, I was thinking on doing something like that but it was easier to just set convert between 3d coordinates to 2d @s5ehfr9
I should have known my texture-based 3d rendering would not work
good job btw
Probably someday someone will make a entire 3D game in vizzy