THIS HAS BEEN FIXED NOW
original description:
so, i'm trying to have 4 different propulsion systems on this plane, those being:
main methalox engines;
kerolox legacy engines which have been XML modded (not by me, credits to whoever made it) to have infinite fuel in the form of no fuel consumption;
atmospheric jet engines;
and also overpowered XML modded ion engines (once again, credits to whoever made it).
the problem is, even with the "fuel line" option in advanced settings enabled, no fuel flows to any of the engines except for the jets (which is of course because jets don't need picky connections, they just suck the fuel and air and that's it).
i've raised the engines and fuel tanks (each fuel is marked with a different color, red for kerolox/RP-1, orange for jet fuel, blue for methalox, purple for xenon, yellow/cream for battery) to make it easier to work with.
there are 2 ways to solve the issue, none of which i am able to do by myself, this is why i need your guys' help.
1. find a way to make the engines actually suck fuel and work (this is probably the easier one)
2. XML mod all engines to have 0 fuel consumption,if that is even possible to do (Overload, and thus a PC or similar device (for mod support) required)
if you choose to help me, thanks a lot, and i'll credit you at the description once the final version of the craft is released.
12 Comments
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26.8k Zenithspeed
it's a fictional and completely unrealistic one, and yeah i designed it to be a bit weird, it's mostly atmospheric use but with optional space flight capabilities.
i know i've still got lots to learn, i'm still fairly nooby at SR2 since i have way less hours in it then SP
@DrexxVolv -
1,732 neodynamic
This is your attempt at a rocket plane thing? You’ve got lots to learn.
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1,075 Reberbri
@Zenithspeed lol it's no problem like I said glad I was able to help. Lol all I was doing before was trying to make some spinning rims that had the Batman Batsymbol on it haha
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1,075 Reberbri
@Zenithspeed
[url]https://www.simplerockets.com/c/8r8dL4/fixed-engine-tank-issue[/url]Glad I could help.
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26.8k Zenithspeed
share the unlisted working one please if you can, i'm a bit of a dumb monkey-brained person, thanks for your help though, if i remember to then you'll be credited at the final post.
also, regarding the edited comment, i don't think the site gives notifications for edits, only new comments, the jet is mostly this fast cause i tinkered with the drag a lot and made the engines brutally overpowered.
@Reberbri -
1,075 Reberbri
Would you rather make those adjustments yourself or do you prefer I share unlisted and give you the link or just share the working one or what? Lol
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1,075 Reberbri
@Zenithspeed I edited my comment I don't know if it notified you or not but I'm about to test it again I think I solved the issue..
Update: I disconnected the fuel adapters and broke the symmetry and created manual connections like I mentioned before and that seemed to do the trick, as in all the engines work.
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26.8k Zenithspeed
that's exactly what i did too, i scaled the tanks to almost the max then used tinker panel to shrink it so it fits for extremely large amounts of fuel, since this is a fictional and unrealistic craft
@Reberbri -
1,075 Reberbri
I'll see what I can do with it, I've been fiddling with engines and tanks myself. But for added fuel I make a tank as large as it can get even squaring it out and then using the tinker to shrink it again and get rid of the added mass. Have you tried to create manual connections between the various engines and the tank of their respective fuel source? Believe that might fix the issue. The jet is rather fast.
@Zenithspeed Yeah, I ain’t good at it, either. :l