-Realistic Grid Fins & landing legs
-Automatically landing (used @NoName101 script)
-Working Crane for planetary missions
-Fully working and controllable wings
-Textures of Mk.5

How to play:
1) tap on Super Heavy
2) switch the SH's main part and take control
3) ON a activation groups 6 and 7 (engines)
4) when you finished boost back burn ON activation group 1 (SB) and watch

GENERAL INFO

  • Successors 1 craft(s) +7 bonus
  • Created On: Android
  • Game Version: 0.8.402.0
  • Price: $234,165k
  • Number of Parts: 679
  • Dimensions: 114 m x 16 m x 18 m

PERFORMANCE

  • Total Delta V: 1.8km/s
  • Total Thrust: 44.5MN
  • Engines: 46
  • Wet Mass: 1.26E+6kg
  • Dry Mass: -1,740,701kg

STAGES

Stage Engines Delta V Thrust Burn Mass
2 3 0m/s 2.3MN 0s 1.26E+6kg
3 3 897m/s 6.8MN 2.4m 1.26E+6kg
4 3 857m/s 6.5MN 2.4m 1.26E+6kg

14 Comments

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    2,866 Politonno

    you rock. I have to build a brand new Superheavy. You are a pure genious

    4.2 years ago
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    2,866 Politonno

    Mine maybe is better, but sure amore tinkered

    4.3 years ago
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    Hello! I love your build! I'm new to the game from console ksp. I'm really interested in using this build in a smars mission. But I'm having a noob issue with the controls on the wings. I'm unsure what the "slider 1 and slider 2" controls are on android. Is there something I'm missing or an extra control on my android?

    4.6 years ago
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    @RussianElonHusk im still improving my designs, i'm not looking for competitions

    +1 4.6 years ago
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    @EditingOverload
    Check this out
    https://www.simplerockets.com/c/oa1vDV/Starship-preview-NEW

    4.6 years ago
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    @EditingOverload
    Actually that's old version and yours not realistic

    4.6 years ago
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    @NekoRUSS you should also check out mine https://www.simplerockets.com/c/26tjsV/Starship-w-SuperHeavy-Beta

    4.6 years ago
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    2,866 Politonno

    @NekoRUSS Check out mine. Its better than this because its scaled.

    4.6 years ago
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    Best Starship in SR2.

    +2 4.7 years ago
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    6,445 Probreyene

    Very nice
    High quality build

    +2 4.8 years ago
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    @tmoon1386 I had a similar problem with the previous non-Vizzy version. I deleted the bottom fins and replaced them. It solved the staging in that version, but I’m guessing it doesn’t work in this version. I’m guessing he just used that same bugged version and just added the Vizzy program.

    4.8 years ago
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    No program set. Superheavy boosters not registering on staging. Got another to upload? Its a fantastic piece. I'll see what I can do with it.

    4.8 years ago
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    @Iplaygamesforever I will try

    +1 4.9 years ago
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    Can you make a mobile friendly version

    +3 4.9 years ago

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