returns the azimuth of selected target, this is the first step in a project to make it airborn and use it for homing on targets/landing locations.
(this model covering range is 180 to 360, i used the "input yaw" information when it's minimum to indicate the angles used on the rotation slider. i cant make it any faster or the error may be huge and even sometimes misses the target.
GENERAL INFO
- Successors 1 craft(s)
- Created On: Windows
- Game Version: 0.8.402.0
- Price: $584k
- Number of Parts: 7
- Dimensions: 5 m x 3 m x 3 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 8,036kg
- Dry Mass: 1,519kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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7 Comments
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8,458 crowxe
@SelectAKey yes i tried that, it sends information available. but again we need target bearing , maybe something can be done out of it but i'm still 90% clueless about using those messages
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5,769 SelectAKey
@crowxe well i was scrolling through vizzy and found that you can send msgs to other crafts. in the bottom catergory
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8,458 crowxe
@SelectAKey
Lol not so fast, still making the tracking radar, I'm struggling with things to compensate the lack of target bearing in vizzy -
@crowxe priority