Shipshuttle-Base Fully Reusable Rocket Deep Space High Orbit Version Problems Fixed
For updated fixed version, refer to:
https://www.simplerockets.com/c/iwA2E8/Shipshuttle-GTO-Version-with-Highshuttle-Reusable-GTO-Upper-Stage
This is a highly cost-efficient and safe choice of a fully Reusable carrier rocket with 1440.718 tons of takeoff weight. Its GTO 200X36785km orbit performance of a 45 degrees from equator GTO orbit is about 4.5tons.
It has 70 percentage of Space Shuttle performance, while its cost less than 25 percentage of Space Shuttle. Why is it much cheaper than shuttle, because unlike the expensive fuel tank of Shuttle is not recoverable, Every solid part of this rocket, including its First Core Stage, its Second stage, its liquid boosters, its Fairings, is all reusable.
Its fuel is also much cheaper and safer than space shuttle because all of its stages use LOX-Kerosene Propellant, which is much cheaper than LOX-LHX and solid Propellant of space shuttle. Its Pressurization gas is also cheaper than the helium of space shuttle, it uses Nitrogen as the pressurize gas of its main fuel tank. It uses Oxygen itself to pressurize its LOX tank using higher temperature than the spoiling point of the LOX.
Interestingly, its launch and reentry is automatically controlled by vizzy program.
It should be used on the Real Solar System planet mod and launched on the real earth mod.
Launch Vizzy game simulator control:
Just take its throttle to 100 percent 10 seconds before launch, the vizzy program would automatically launch the 4.5-TON Spacecraft to a 200km X 36785km orbit.
Reentry game simulator control:
Activate group 2 before Reentry at 150km altitude, and notice the Yaw axis of the craft should be vertical to the ground.
At 125km altitude, automatically bring back solar panels.
At 120km altitude to 100km altitude, Automatically Pitch from 0 degrees to 63 degrees using Reentry RCS.
After several jumps on the atmksphere, keep Pitch Angle 63 degrees.
At Mach 3 at final, Shut down Reentry RCS and Lock heading on 10 degrees higher Pitch on Vector velocity Surface. APU (Auxirilly Power Unit) is powered on.
At 12000m altitude above ground, EXTEND PRIMARY WINGS. Set Pitch = -30 + 0.00375 X (12000- AltitudeAgl)
At Altitude below 8000m, set Pitch = -12. Manually control the heading of final approach.
At Altitude below 200m Altitude above ground, automatically release Landing Gear. Half-manually Final Approach.
Basic game simulator Flight program:
-10s Vizzy program of launch activated, the APU (Auxirilly Power Unit) is powered on.
0s 2 Primary engines of the first stage and the Liquid Reusable Booster (LRB) Ignition and takeoff. Set Roll Angle = 0, Pitch Angle = 90, Heading = 90. Keep setting Throttle 100 percent.
+15s at 235m altitude above ground, Begin programmable turn. Set Roll angle = 0, Pitch Angle = 90 - 0.3 X (AltitudeAgl)^0.5, Heading = 90.
+47s at 3000m altitude above ground, Continue programmable turn. Set Roll Angle = 0, Pitch Angle = 75 - 0.3 X (Altitude - 3000)^0.5, Heading = 90.
+88s at 13000m altitude above ground, Stop programmable turn. set Roll Angle = 0, Pitch Angle = 43, Heading = 90.
+115s at 22687m altitude and 1170mps ground speed, cut off booster throttle, start the preparation of the sepration of boosters. Lock heading on Vector velocity Surface. Keep the throttle of Primary Core 1 Stage Engines at 100 percent.
+118s Liquid Roeusable Booster 3 , 5 sepration.
+119s Liquid Reusable Booster 4, 6 sepration.
+120s Liquid Reusable Booster 1,2 sepration. Set Roll Angle = 0, Set Pitch Angle 43 - 0.12 X (Altitude - 174000)^0.5, Set Heading to the Heading of Vector Veolecity Orbit. Keep the throttle of Primary Core 1 Stage Engines at 100 percent. Keep Roll Angle 0.
+185s at 3685mps Velocity Surface, 68841m altitude, First Stage Sepration. Second Stage Main Engine Ignition, Second Stage Lock heading on Vector velocity Orbit. Keep throttle 100 percent.
+233s at 3929mps Velocity Surface, 109km altitude, Fairings Sepration.
+350s at 5000mps Velocity Surface, 158.3km altitude, Second Stage Lock heading on 10 degrees higher Pitch on Vector velocity Surface. Keep Roll Angle 0. Because its time to approach is less than 30 seconds. If its time apoapsis is more than 39 seconds, Lock heading on Vector velocity Orbit. If its time approach is less than 30 seconds and its Orbit Speed is less than 6500mps, or The Altitude Falls down by time, Second Stage Lock heading on 10 degrees higher Pitch on Vector velocity Orbit.
+446s at 6500mps Velocity Surface, 169.3km altitude, if the altitude falls down by time, Second Stage Lock heading on 10 degrees higher Pitch on Vector velocity Surface. Otherwise, Second Stage Lock heading on Pitch on Vector velocity Surface.
+495s at 7801mps Velocity Orbit, 154.8km Altitude Second Stage Main Engine Cut off, throttle 0 percent, its apoapsis would be 200kms above ground.
+1498s at 7746mps Velocity Orbit, 200.9km Altitude, its time apoapsis is 25 seconds, Second Stage Main Engine Second Ignition. Second Stage Lock heading on 10 degrees higher Pitch on Vector velocity Orbit.
+2792s at 7790mps Velocity Orbit, 200.9km Altitude, its Second Stage Main Engine Cut off, its periapis would be 335kms Altitude. Automatic Launch Program Shut down. Solar Panels Powered On.
+4232s at 7780mps Velocity Orbit, at 209.1km altitude, Reusable Third Stage Sepration, ReUsable Third Stage Ignition. Third Stage Lock Heading on Vector velocity Orbit.
+4436s at 10194mps Velocity Orbit, at 275.7km altitude, Reusable Third Stage Cut off throttle 0 percent.
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GENERAL INFO
- Predecessor: SimpleCargo 2.0
- Created On: Android
- Game Version: 0.9.921.0
- Price: $92,659k
- Number of Parts: 269
- Dimensions: 134 m x 22 m x 13 m
PERFORMANCE
- Total Delta V: 18.5km/s
- Total Thrust: 20.9MN
- Engines: 23
- Wet Mass: 1.44E+6kg
- Dry Mass: 1.29E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
2 | 8 | 4.7km/s | 19.3MN | 3.1m | 1.44E+6kg |
3 | 4 | 220m/s | 171kN | 28.1m | 1.37E+6kg |
8 | 1 | 4.0km/s | 1.2MN | 5.3m | 1.77E+5kg |
10 | 2 | 2.6km/s | 159kN | 3.3m | 17,793kg |
11 | 1 | 2.4km/s | 12kN | 10.7m | 4,417kg |
12 | 1 | 4.5km/s | 5N | 44.00days | 4,417kg |
2 Comments
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0 Samps0n
They use helium for pressurizing the hydrogen tank, nitrogen freezes solid 50°c before hydrogen liquifies , helium is the only element that is at a liquid the same temps as hydrogen (even colder actually) but since all these parts are returning to earth there’s no reason they can’t recycle that gas once you land. You could just leave it in the bladder instead of actually recompressing it during flight. Tho pressure may result in that being unrealistic. I love the craft and what’s more the data you have on this page is perfect! Pics, explanations, and hard stats, what more could we ask for!! I am msging you so I can upvote easily once I decide to upload.
@Samps0n Thanks for your support! This is an improved version of it.
This kind of game rocket uses Kerosene as the proprllant of all of its stages. So Nitrogen could be used as the pressurizer of its Kerosene fuel tanks, although a little bit heavier than helium.
This is my improved version of this kind of game-recycleable rocket GTO version:
https://www.simplerockets.com/c/iwA2E8/Shipshuttle-GTO-Version-with-Highshuttle-Reusable-GTO-Upper-Stage
Improved-version