I saw somebodys U-Boat and thought it would be cool to modify it. Credit to foxtrot serggal, i believe. I automated basically everything.
Deck Gun:
- AG1 to Fire
- Slider 3 adjusts horizontal aim
- Slider 4 adjust elevation
Periscope:
- AG 10 brings sub to periscope depth and initially extends it
- throttle to adjust periscope height
- translate right moves periscope horizontally
- translate foward zooms periscope
Slider 2 adjusts sub ballast
AG 2,3,4,5 and 6 adjust engine speeds
AG 7 and 8 initiates dive and resurface
AG 9 levels dive by adjusting ballast automatically
When surfaced, make sure subis not locked on a heading.. use yaw slider to steer.
When submerged, sub locks on a heading and in order to turn simply pull up the yellow heading lock and adjust it that way. When you resurface, unlock the heading for surface operations.
**IF SUB DOES NOT LEVEL after initial dive, something went wrong and you’ll have to manually adjust pitch and ballast (Slider 2)
Max speed on surface; 17kts
Max dive depth; 250m
Crush Depth; 275m
P.S. I added a torpedo in the center of the ship. It works great.. until you put it in the tube… then it just kinda plops out and dies. I don’t know why
GENERAL INFO
- Predecessor: Merso's U-bout
- Successors 1 craft(s)
- Created On: iOS
- Game Version: 1.1.107.0
- Price: $3,423k
- Number of Parts: 881
- Dimensions: 13 m x 6 m x 58 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 0N
- Engines: 0
- Wet Mass: 64,096kg
- Dry Mass: 50,903kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
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4 Comments
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0 Samps0n
Whew @Jfranz16 I feared you maybe were criticized by some jerk and really bugged you. As for being outdated, that’s the life of a craftsman whose focus includes replicas of an antique, and even (till ‘86) topsecret blueprints. Nah I get it, you mean like the NASA meatball 2d is now less flat than it was? Not all of your rockets are the bus’ only with your signature painted barrels are they? I want to say it was you that made the best example of a spin-stabilized sat I have seen, hell I am thinking that it may of been a barrel that was spinning. Wasn’t they yours? First time I saw an elec motor used in that way, that was you , yeah?
So you already pulled everything, I’d never suggest you do what I’m about to suggest if you didn’t pull your rockets. So your the personal touch, your mark, is using barrels as a deadweight, no one else. If you were to be able to have a signature, would you sign you work with it? Well you got all that you need, really. choose a color(s) and pattern and slap your own logo on it.
So it’s beyond me but you do this thing where some parts are 120% mass while the part next to it is 20% , I get the difficulty in making replicas when your densities aren’t even close. Not sure why -&+ masses would be touching, seems like it defeats the point but what your doing is working. I do have an ask tho. I think it will serve you well too. If you could not tinker the mass of the barrel. Add all the deadweight you want but adding deadweight to tinker it off is sneaky and it only go s unnoticed until someone takes your rocket with a sat that is isn’t even maxed on paper but is really 20% overweight (e.g) you really can’t even fathom the frustration and confusion I went threw to find out the barrels mass was listed a smaller number than the deadweight you purposely added. I was floored that you went out the way to add weight to remove it in the next instance. Anyway that’s all I hoped you would consider, now that you can both deck out and weight that signature boilerplate of yours. Enjoy your Vacation, where’d ya go? -
7,507 Jfranz16
@Samps0n thank you for the kind words! I took them down because I’m constantly finding things that I’ve not gotten correct on my models. All of them were outdated in one way or another so I removed them. I can start re-uploading them when I get back from vacation!
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0 Samps0n
Omg why have you taken you amazing rockets ALL down?!? I am so sad! I have them already but your literally who I credit for introducing me to the delta/atlas pathfinder type missions, I hope you resubmit them. I consider you 1 of the 3 best content providers and your the best in your field, which is to say replica/ 2-3 stage expendable rockets
I agree, Please re-submit them. We all are working on works in progress. Prior work just shows how an artist evolves their models. Corrections and improvements are part of the next upload.