All stage dimensions accurate to roughly 10". some part tinkering utilized to achieve accurate engine burn times and proper stage TWRs. Considering the lower orbital velocity in SR2 the rocket is quite overpowered and capable of achieving lunar orbit expending only S1 and ~40% of S2.
Once I figure out how to mod I will be modifying to add proper markings and textures as well as matching historical mass and proper engine characteristics.
GENERAL INFO
- Successors 1 craft(s) +7 bonus
- Created On: Windows
- Game Version: 0.6.5.0
- Price: $49,331k
- Number of Parts: 85
- Dimensions: 109 m x 17 m x 17 m
PERFORMANCE
- Total Delta V: NaNm/s
- Total Thrust: 30.3MN
- Engines: 16
- Wet Mass: 1.32E+6kg
- Dry Mass: -1,614,648kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 5 | NaNm/s | 20.0MN | 3.2m | 1.32E+6kg |
3 | 9 | NaNm/s | 9.5MN | 3.6m | 6.13E+5kg |
4 | 1 | 3.8km/s | 625kN | 15.5m | 3.16E+5kg |
6 | 1 | 293m/s | 125kN | 11.5m | 3.11E+5kg |
4 Comments
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108 Rexy
@Caveman999 used RL Saturn schematics to get everything to proper scale, its entirely custom though the rocket is generic enough and the specs available enough that there could be any number of nearly identical rockets on here.
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3 Upvotes
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@Caveman999 To be honest I don't really care if people have already built something, I'm just putting together scale duplicates of real life stuff and attempting to match characteristics to their real life counterparts. My posting them is just more a function of "why not" rather then thinking its special or anything. So really there is no problem, its a game and I'm doing what I want with it.