Auto Credit Based on FrenchStacks's Space Shuttle Discovery, full stack, vizzy in WIP

Space Shuttle Discovery made for RSS

===== READ BELLOW =====

You'll need to disable heat damage to survive reentry.

AG1 : Control the attitude of the Orbiter from reentry until landing, to be kept activated during those flight phases)
AG2 : Control the attitude of the Orbiter in space
AG3 : Try to deorbit the orbiter after targeting a landing site (WIP, can "sometime" work, don't count on it)
AG4 : Launch the Shuttle
AG8 : Deploy landing gear, only work under 100m during landing
AG9 : Toggle Cargo Bya
AG10 : Do nothing
AG14 : Set the inclination of the target orbit (WIP)
AG15 : Set the failure mode of the SSME (not recommended to be used)

===== HOW TO USE =====

Lauching the Shuttle :
-wait until the pad's umbilicals are rotated out of the way of the shuttle
-press AG14 to set inclination
-press AG4 to launch

Ascent :
-do nothing, it's vizzy controlled until the last OMS Burn
-that last OMS burn must be made manually, using AG2, the vizzy has been removed due to accuracy issue

Orbital maneuvering :
-AG2 activated, all other AGs off
-use roll, pitch and yaw input to control the attitude
-use the throttle input to use the OMS engines

Deorbit :
-recommended to be manually done
-can use AG3, with all other AG off

Reentry + landing :
-AG1 activated, all other AG off
- latest moment to activate the AG is when the orbiter is under 130 km altitude
-when the Orbiter attitude flaten (around 1000m/s), it becomes user controlled through a FBW system
-FBW is set to keep the current attitude (Pitch angle and Roll angle) of the Orbiter
- when close to the ground, activate AG8, then land

You should be able to use this Shuttle with those modests indications.

GENERAL INFO

PERFORMANCE

  • Total Delta V: 1.1km/s
  • Total Thrust: 40.1MN
  • Engines: 43
  • Wet Mass: 6.64E+6kg
  • Dry Mass: 5.71E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
5 3 630m/s 6.7MN 9.9m 6.64E+6kg
6 2 414m/s 32.6MN 78s 6.64E+6kg
7 16 0m/s 361kN 1s 6.64E+6kg
8 2 18m/s 55kN 35.2m 6.64E+6kg

REQUIRED MODS

  • Pigeons For Scale by DeepSpaceIndustries + Pigeon_Pruu
    Version 1.2 (10/16/2024 9:21:32 PM)
    View Mod Page
  • Solid Motors Plus by DeepSpaceIndustries
    Version 1.0 (8/5/2024 7:50:26 PM)
    View Mod Page
  • Modular Launch pads by ComplexRockets Team
    Version 0.3 (9/22/2019 4:46:44 PM)
    View Mod Page

9 Comments

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  • Profile image

    @FrenchStacks thanks

    one month ago
  • Profile image
    3,208 FrenchStacks

    @jason202321439 when running the craft in the sandbox world, scroll down the flight info panel, accessible through the icons to the top right of your screen

    one month ago
  • Profile image

    how to turn off the heat damage?

    +1 one month ago
  • Profile image
    3,208 FrenchStacks

    @MoTi i'm on PC, the craft is made for the Real Solar System and uses several mods, so it is not made for mobile sorry

    one month ago
  • Profile image
    195 MoTi

    Hi there! please tell me what technical requirements are needed for such ships? 8Gb or 16 Gb of RAM, M2 or M4 processor from Apple...otherwise you look and don’t understand what devices you play on?!))

    one month ago
  • Profile image
    880 Tristxan

    Now this is what I call art, You’re an inspiration fr fr!:)

    one month ago
  • Profile image
    7,462 csm107

    excellent work

    one month ago
  • Profile image
    3,208 FrenchStacks

    @Dooiereier not at all, it just makes me happy to have them :D

    one month ago
  • Profile image
    6,658 Dooiereier

    Does this really need Pigeons for scale?

    one month ago

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